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Vice Gaming - AM2R Historical Piece
AM2R

Vice Gaming has recently published a very deep, all-encompassing article on the life and history of Another Metroid 2 Remake, with interview quotes by Milton and myself when we were hit with the DMCA. If you're in need of some recap on the whole story, you can find it here. Definitely worth a read!

--Infinity's End

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Musical References of all Metroid games

Awesome video comparing and pointing out all the games' musical themes and references (Including AM2R!). Check it out below:

--Infinity's End

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Keychains are open for ordering!

Keychains are sold out. Thank you for ordering!

Keychain orders are now available. Do not delay because we have a limited quantity and they are sure to sell out. We may not have more made after this round, either.

Keychains

--Infinity's End

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Two Prime 2 Bestiary Entries Added

Please welcome the newest member of our Bestiary team, Tea Galaxy! Tea Galaxy has started by creating two beautiful new entries to the Prime 2 list. Thanks so much for these awesome contributions!

Dark Chykka Dark Pirate Trooper

--Infinity's End

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New Metroid Short Film

This one's not quite as "high budget" or "well produced" as Rainfall Films' masterpiece, but still contains the same amount of heart. The channel is Ideas For Hollywood, where they create short films in order to imagine hypothetical Hollywood films based on famous franchises. Check out the video below!

--Infinity's End

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Keychains orders available 9-5-2016

Keychains are sold out. Thank you for ordering!

Mark your calendars for next Monday! Keychains will be available for purchase through our website. Very limited quantities and we may not make another batch for a while, so if you want one, don't miss out! 👍

Keychains

--Infinity's End

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Poll No. 12 Final Results
Poll 12

Seems like demand for a Metroid anime is a no-brainer, big surprise. As always, we encourage to vote in our newest poll.

--Infinity's End

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Metroid Prime Federation Force First Impressions
08.19.2016 - CapCom
Metroid Prime: Federation Force

I managed to snag a copy of Federation Force today from one of two Gamestops in this little town I moved to. Nobody preordered the game, and I guess corporate thought it wouldn't exactly fly off the shelves... Anyway, I sat down with single-player mode for a couple hours, and here are my observations.

TL;DR, Federation Force is NOT a Metroidvania. There's no backtracking, no items to access new areas, and no scan visor. It's basically Metroid Prime with just the shooting and jumping and minimal puzzles and exploration. But that doesn't make it a bad game. Instead, it's kind of interesting: a fairly entertaining squad-based shooter set in the Metroid universe. Since I've only played two levels and haven't tried multiplayer mode, my verdict is still out, but it feels better than average, and that's not bad.

The controls are fairly smooth, but definitely not something you'll pick up and master in thirty minutes. I feel I'll get much better after two or three more hours of play (and I've played less than two so far, spending about 20 minutes a mission). The circle pad moves you around, and holding R lets you tilt the screen to look around. Unfortunately, the tilt function means you'll likely want to turn off 3D, which is too bad, since the graphics look pretty good on a small screen. It also isn't intuitive to tilt to look up or down, so you can't conveniently check out the architecture like in Metroid Prime.

Hold L to lock on to enemies, and you can lead them a little by holding down R and tilting, which is new. Actions are much simpler: shoot using A, charge shots or interact with items by holding down A, jump with B, hold B to hover, Y uses special items (be careful not to get trigger-happy!), and X selects items. The D-pad issues commands. Unfortunately, moving orbs around is just as obnoxious as I thought it would be, particularly since you have to bounce them up stairs and over pits, but thankfully, you can lock on, lead, and charge.

There are hidden power-ups you can get by solving puzzles (like melting ice or freezing lava), but no real in-depth exploration. There's a certain amount of replay value, since you can earn up to three medals depending on how many enemies you destroy, your accuracy, speed of completion, and accomplishing mission-specific tasks.

The menu system is pretty good, too. In addition to customizing your loadout, MODs, and paint job, you can also change your voice from male to female in five different languages, including Japanese and Italian!

Ultimately, if you're looking for a new Metroid, you won't find it here. But if you're looking for a decent squad-based shooter on a handheld, Federation Force seems to fit that quite nicely, and I am looking forward to playing some with our Facebook guru Matthew Sharpe and Darren from Shinesparkers.

Until next time...
Captain Commando

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Metroid x Miitomo
08.19.2016 - CapCom

In celebration of Metroid's 30th anniversary and the launch of Metroid Prime: Federation Force, Nintendo has released a series of Metroid-themed costumes on Miitomo. Every Miitomo user gets a Metroid hat and 8-bit Samus t-shirt for free, but other outfits can be obtained through either the Miitomo Drop minigame or by using Miitomo points. The presence of Metroid-themed costumes in Miitomo shouldn't be too surprising, considering the game was developed by Yoshio Sakamoto's team.

  • Samus Badge (6 colors): 1080 coins
  • Mech Suit Helmet (4 colors): 50 Miitomo Points
  • Mech Suit Body (4 colors): 50 Miitomo Points
  • Metroid Logo Tee: 200 Miitomo Points
Miitomo Miitomo Miitomo Miitomo

Check out the official page here.

Until next time...
Captain Commando

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Metroid Prime Federation Force released
MPFF

It's out. Whether you love it or hate it, the game is out and it's your choice whether you should buy it or not. We weren't able to receive a review copy so you will have to wait a while before we publish a review of the game. In the meantime, happy gaming!

--Infinity's End

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