What Else Do You Want to See?

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What other gameplay elements not shown in trailer do you want to see in Metroid: Other M?

Kraid in 3D
39
33%
Tying in Metroid Prime stories more strongly to main series
25
21%
True Space Jump
27
23%
Gunship combat
12
10%
Metroid-hunting sequence (i.e. as with Metroid 2)
9
8%
Play as another Hunter other than Samus
0
No votes
Other/None of the above
8
7%
 
Total votes : 120

Abodos

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Re: What Else Do You Want to See?

Postby Abodos » 06.22.09 3:28pm

I wouldn't mind seeing the Spazer/Wide Beam return in this game, especially if the shooting isn't made to be as accurate as it was in Prime 3.
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Reconite

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Re: What Else Do You Want to See?

Postby Reconite » 06.22.09 3:41pm

Abodos wrote:I wouldn't mind seeing the Spazer/Wide Beam return in this game, especially if the shooting isn't made to be as accurate as it was in Prime 3.


What I want to know is why they changed it from 'Spazer Lazer' to 'Wide Beam'???? 'Spazer Lazer' sounded so much cooler. Or was it 'Spazer Beam'? I remember one of the games calling it 'Spazer Lazer'.
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Redwing

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Re: What Else Do You Want to See?

Postby Redwing » 06.22.09 9:17pm

Darth Naner wrote:
Reconite wrote:when there is enemies

Fail.


Anyway, I would like to be able to use other weapons, but how would we aim it? If the Nunchuk had a pointer, it would be awesome, but it doesn't...

Who said you couldn't just aim them at the same place like all other games? It's just added firepower and perhaps the ability to alternate your firing patterns for more coverage.

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Re: What Else Do You Want to See?

Postby Naner » 06.23.09 12:24pm

But that defeats the whole point of the Wii's realistic aiming. I'd rather play with two Wiimotes than that.
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Plas Durock

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Re: What Else Do You Want to See?

Postby Plas Durock » 06.23.09 3:29pm

What I'd like to see is amazing controls and physics like those of super Metroid, that allow for sequence breaking with basic and advanced tricks.
I'd love to see the return of Crystal Flash and the charge beam + Power bomb combos. The diffusion missiles were rather nifty, I wonder how they'd function without the ice aspect. The beam stacking system from super, but with all the beams being able to turn on. (I know it means no murder beam :(. Each beam gets it's own missile/ super missile combo if equipped with the charge beam (ala metroid prime) In my mind they'd work kinda like this

Charged Ice + Missile/Super Missile = Ice Missile

Charged Plasma + Super Missile = Plasma Missile (A missile with a rail gun effect. it impacts the first enemy, but the plasma continues to travel and damage/kill other enemies nearby)

Charge Wide/Spazer + Super = Super Seeker Missiles (In a 2D metroid I guess this would be a spread of super missiles)

Charged Wave + Super Missile = Phasing Missile (my thought is a missile of pure energy, with wave beam properties, so it's able to pass through walls)


I'd also like to see more of Samus' backstory. Most of what we know about her past is from various forms of writing. Is it bad I'd like to see the raid on K-2L and the death of her parents outside of the manga?

I'd also like an explanation for Frozen Ridley on BSL, and possibly some live Chozo, even it it's just a flashback.

I also wouldn't mind seeing her use the grapple beam offensively. In prime 3 there there were times where I wished I could just whip the enemy into a wall instead of just tearing away their shields, or tugging at their weak points.
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Reconite

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Re: What Else Do You Want to See?

Postby Reconite » 06.23.09 4:35pm

Plas Durock wrote:I also wouldn't mind seeing her use the grapple beam offensively. In prime 3 there there were times where I wished I could just whip the enemy into a wall instead of just tearing away their shields, or tugging at their weak points.


You see Samus do that in the trailer!
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Plas Durock

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Re: What Else Do You Want to See?

Postby Plas Durock » 06.29.09 10:24am

She does? At which point? the action sequences went by too fast for me :(
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Steamlord

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Re: What Else Do You Want to See?

Postby Steamlord » 06.29.09 3:56pm

I thought I remembered a grapple beam in the trailer too, but when I double-checked I didn't see it at all.
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Taelin Aurel

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Re: What Else Do You Want to See?

Postby Taelin Aurel » 06.29.09 7:21pm

It looks as if 3D Kraid and True Space Jump/Screw Attack are favored so far... :D

I'm sorry for all of you who want cut scenes and cinematics in the new Metroid (unfortunately for me they will probably be there) the first three installments were void of any of that. Metroid pioneered the non-linear gameplay and should stay true to that heritage. Keep the story to as few cinematic breaks as possible, preferrably in a prologue/epilogue kinda thing. I think that is one of the reasons video games have become so easy anymore is that players don't have to really play the games, they merely have to interact with a story for it to progress.

Besides, as everyone is aware, the Wii is not a graphics powerhouse and all cutscenes would do would be to take up valuable disc space for power ups or areas. I fear Metroid is getting pigeon-holed into what every other sci-fi game has become, eye candy scripted story with little in the way of gameplay innovation.

Redwing

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Re: What Else Do You Want to See?

Postby Redwing » 06.29.09 8:54pm

No one said cutscenes make it linear. I'm currently working on a project with multiple story paths which is rather story-focused and employs both cutscenes and realtime storytelling. It's difficult work (I have a huge whiteboard just devoted to charting story paths), but it's not linear and it still has a storyline... you know, like real life.

Antiquity

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Re: What Else Do You Want to See?

Postby Antiquity » 06.29.09 9:36pm

Cut scenes are challenging for reasons of texturing, I think, although I certainly see developing a physics engine and a set of basic textures and just run with it. And for that matter, most Metroid games actually are fairly linear at their heart: sure, it's possible to do all kinds of sequence breaking in SM, but there are only two bosses that you can get around without glitching (the Crocomire and the Gold Torizo), everybody else needs to be done in the same order, etc.

That said, I would like a more non-linear story with more of a "Choose your own adventure" feel to it, bad endings included.

Steamlord

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Re: What Else Do You Want to See?

Postby Steamlord » 06.29.09 10:03pm

If they made a Metroid with several drastically different endings, the canon would be down the toilet.
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Antiquity

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Re: What Else Do You Want to See?

Postby Antiquity » 06.29.09 10:22pm

Not necessarily - I've seen that situation before. They just have one 'canonical' ending, and several non-canonical endings.

For example, MPH has two endings. In one of them, Samus gets vaporized. Obviously, MP2 follows the ending in which she does not.

Steamlord

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Re: What Else Do You Want to See?

Postby Steamlord » 06.29.09 11:05pm

Oh... I didn't even know about that ending... I got the good ending! :D
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Reconite

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Re: What Else Do You Want to See?

Postby Reconite » 06.30.09 6:25am

Steamlord wrote:If they made a Metroid with several drastically different endings, the canon would be down the toilet.


You mean like Starfox Command? There's about 9 endings in that, and no1 knows which one is canon until they bring the next game out... >.<

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