Power Bomb Hypothesis

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Sunshadow

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Power Bomb Hypothesis

Postby Sunshadow » 02.23.09 6:39am

As we all know the Power bomb has a wide blast radius that affect pretty much everything on the screen exept Samus herself, the same goes for the normal bomb wich in their case makes her jump. Why isnt she affected by her own but is by the others yes (including SA-X) if its by her own technology?

My theory about this is that this type of bomb is made of a high wave energy and that each user has a different energy wave frequency in their shielding does being immune to their own bombs but wide open for someone elses. To suport my hypothesis is the form of each bomb made of energy spikes that first charge up and then explode.

Well thats my opinion, what you guys think?
The last Muffin, is in my captivity, My sister aint at peace.
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Re: Power Bomb Hypothesis

Postby sharonlover » 02.23.09 7:06am

interesting question. Your theory is interesting as well.

Well we know that Samus' regular bombs are a concussive type of explosion simply because it does transfer the energy into something that causes Samus to 'jump' when it explodes. Being that the explosion is so minor, I could see her suit being able to easily withstand the blast without causing damage significant to mark.

The Power Bomb on the other hand I always viewed as more of a 'nuclear' type explosion and not one that causes a concussive effect (if I recall Samus doesn't budge when one goes off). This would indicate to more something along the way of a strictly thermal or fission reaction. Considering her suit can handle the environment that the core of Tallon IV and Zebes offered, I would assume at the same time that her suit could handle resisting that type of radiation as long as she had the 'Varia' suit. If you notice, she always gets Power Bomb's after she gets the Varia upgrade which in theory could help her better handle the radiation and/or high temperatures.

As to why enemies bombs cause her damage I could not answer though I could theorize. While something like the SA-X may be able to imitate a bomb/power bomb, it could in essence draw its energy from a different source. For example, Samus' bombs are probably created from the same energy that the arm cannon uses for the blaster. The more you charge the beam, the stronger the shot is. If you charge the power beam and drop into a morph ball, you'll notice 4 (or 5?) bombs drop at once.

Enemies who use the same type of bomb may have them made up with a different type of energy which Samus' suit may be more vulnerable to, or the concussive blast may be stronger then what Samus' bombs supply.

I don't recall too many enemies with Power Bomb type abilities but I would assume the same from above applies to this situation. They may simply be using a different form of energy for their type of "Power Bomb" which is something that the suit is vulnerable too.
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Sunshadow

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Re: Power Bomb Hypothesis

Postby Sunshadow » 02.23.09 7:09am

sharonlover wrote:interesting question. Your theory is interesting as well.

Well we know that Samus' regular bombs are a concussive type of explosion simply because it does transfer the energy into something that causes Samus to 'jump' when it explodes. Being that the explosion is so minor, I could see her suit being able to easily withstand the blast without causing damage significant to mark.

The Power Bomb on the other hand I always viewed as more of a 'nuclear' type explosion and not one that causes a concussive effect (if I recall Samus doesn't budge when one goes off). This would indicate to more something along the way of a strictly thermal or fission reaction. Considering her suit can handle the environment that the core of Tallon IV and Zebes offered, I would assume at the same time that her suit could handle resisting that type of radiation as long as she had the 'Varia' suit. If you notice, she always gets Power Bomb's after she gets the Varia upgrade which in theory could help her better handle the radiation and/or high temperatures.

As to why enemies bombs cause her damage I could not answer though I could theorize. While something like the SA-X may be able to imitate a bomb/power bomb, it could in essence draw its energy from a different source. For example, Samus' bombs are probably created from the same energy that the arm cannon uses for the blaster. The more you charge the beam, the stronger the shot is. If you charge the power beam and drop into a morph ball, you'll notice 4 (or 5?) bombs drop at once.

Enemies who use the same type of bomb may have them made up with a different type of energy which Samus' suit may be more vulnerable to, or the concussive blast may be stronger then what Samus' bombs supply.

I don't recall too many enemies with Power Bomb type abilities but I would assume the same from above applies to this situation. They may simply be using a different form of energy for their type of "Power Bomb" which is something that the suit is vulnerable too.


Thats what ive been saying =D
The last Muffin, is in my captivity, My sister aint at peace.
Spanish: El ultimo Muffin, esta en mi captividad, Mi hermana, no esta en paz.

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Re: Power Bomb Hypothesis

Postby Sylux » 02.23.09 8:45pm

Aye. I think its kind of like the deflector shields in Star Trek; energy weapons can be modified to completely bounce off a specific energy shield or pass right through it if you know the shield's wave frequency.

In ST: Generations, they were able to do this with torpedoes. Don't ask me how that supposedly worked.

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Re: Power Bomb Hypothesis

Postby Redwing » 02.23.09 9:22pm

Sylux wrote:Aye. I think its kind of like the deflector shields in Star Trek; energy weapons can be modified to completely bounce off a specific energy shield or pass right through it if you know the shield's wave frequency.

In ST: Generations, they were able to do this with torpedoes. Don't ask me how that supposedly worked.

I've often thought this was the case, but wouldn't battles turn into hacking matches to see who can get the enemy's code the quickest, then kill in one hit? That would make for an interesting Metroid gameplay element if you could hack the Space Pirate's shields instead of fighting them outright... kind of like the Hack visor in Echoes multiplayer, but leave them totally defenseless.

Of course, shield frequencies would rescramble after 30 seconds, so you have to be quick with your shot as the Pirate ducks behind cover.

Man, they should have done that. So much more original than Nova Beam + X-ray.

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Re: Power Bomb Hypothesis

Postby Sylux » 02.23.09 9:51pm

Redwing wrote:
Sylux wrote:Aye. I think its kind of like the deflector shields in Star Trek; energy weapons can be modified to completely bounce off a specific energy shield or pass right through it if you know the shield's wave frequency.

In ST: Generations, they were able to do this with torpedoes. Don't ask me how that supposedly worked.

I've often thought this was the case, but wouldn't battles turn into hacking matches to see who can get the enemy's code the quickest, then kill in one hit? That would make for an interesting Metroid gameplay element if you could hack the Space Pirate's shields instead of fighting them outright... kind of like the Hack visor in Echoes multiplayer, but leave them totally defenseless.

Of course, shield frequencies would rescramble after 30 seconds, so you have to be quick with your shot as the Pirate ducks behind cover.

Man, they should have done that. So much more original than Nova Beam + X-ray.


That would be an awesome idea for a videogame, but not metroid. Just doesn't fit the run n' gun mentality.

I'd hang onto that idea if I were you, though.

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Re: Power Bomb Hypothesis

Postby Sunshadow » 02.23.09 10:39pm

Sylux wrote:
Redwing wrote:
Sylux wrote:Aye. I think its kind of like the deflector shields in Star Trek; energy weapons can be modified to completely bounce off a specific energy shield or pass right through it if you know the shield's wave frequency.

In ST: Generations, they were able to do this with torpedoes. Don't ask me how that supposedly worked.

I've often thought this was the case, but wouldn't battles turn into hacking matches to see who can get the enemy's code the quickest, then kill in one hit? That would make for an interesting Metroid gameplay element if you could hack the Space Pirate's shields instead of fighting them outright... kind of like the Hack visor in Echoes multiplayer, but leave them totally defenseless.

Of course, shield frequencies would rescramble after 30 seconds, so you have to be quick with your shot as the Pirate ducks behind cover.

Man, they should have done that. So much more original than Nova Beam + X-ray.


That would be an awesome idea for a videogame, but not metroid. Just doesn't fit the run n' gun mentality.

I'd hang onto that idea if I were you, though.

Uhh dude, Then why does samus have a Scan visor, you basicly scan for an enemy weakness before shooting them , so why not hack them...anyways back to the power bomb people .
The last Muffin, is in my captivity, My sister aint at peace.
Spanish: El ultimo Muffin, esta en mi captividad, Mi hermana, no esta en paz.

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sockmonkey

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Re: Power Bomb Hypothesis

Postby sockmonkey » 02.23.09 11:10pm

Since Samus was wearing the new fusion suit, it makes sense that it's power bombs are totally different from the ones from her original suit that the SA-X was using.

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Re: Power Bomb Hypothesis

Postby metroid_boy » 02.23.09 11:28pm

Redwing wrote:
Sylux wrote:Aye. I think its kind of like the deflector shields in Star Trek; energy weapons can be modified to completely bounce off a specific energy shield or pass right through it if you know the shield's wave frequency.

In ST: Generations, they were able to do this with torpedoes. Don't ask me how that supposedly worked.

I've often thought this was the case, but wouldn't battles turn into hacking matches to see who can get the enemy's code the quickest, then kill in one hit? That would make for an interesting Metroid gameplay element if you could hack the Space Pirate's shields instead of fighting them outright... kind of like the Hack visor in Echoes multiplayer, but leave them totally defenseless.

Of course, shield frequencies would rescramble after 30 seconds, so you have to be quick with your shot as the Pirate ducks behind cover.

Man, they should have done that. So much more original than Nova Beam + X-ray.


This instantaneously reminded me of Iji... I know it's not the same, but that idea was thrown there in a simpler version.
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Re: Power Bomb Hypothesis

Postby Redwing » 02.24.09 3:39pm

sockmonkey wrote:Since Samus was wearing the new fusion suit, it makes sense that it's power bombs are totally different from the ones from her original suit that the SA-X was using.

The suit's shields would refresh their frequency on a time scale and the powerbomb module would change its frequency to fit. So it's not that they have different power bombs, but that SA-X's suit just continued on its refresh path while the Fusion suit generated a different random frequency. If Samus got lucky they would be on the same frequency when they encountered, but that would be extremely lucky :P

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Re: Power Bomb Hypothesis

Postby Sunshadow » 02.24.09 4:38pm

Redwing wrote:
sockmonkey wrote:Since Samus was wearing the new fusion suit, it makes sense that it's power bombs are totally different from the ones from her original suit that the SA-X was using.

The suit's shields would refresh their frequency on a time scale and the powerbomb module would change its frequency to fit. So it's not that they have different power bombs, but that SA-X's suit just continued on its refresh path while the Fusion suit generated a different random frequency. If Samus got lucky they would be on the same frequency when they encountered, but that would be extremely lucky :P


Yup and since to damage another with your bomb you must have a different frequency from theirs, leaving you also wide open.
The last Muffin, is in my captivity, My sister aint at peace.
Spanish: El ultimo Muffin, esta en mi captividad, Mi hermana, no esta en paz.

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Re: Power Bomb Hypothesis

Postby Redwing » 02.24.09 5:08pm

Sunshadow wrote:
Redwing wrote:
sockmonkey wrote:Since Samus was wearing the new fusion suit, it makes sense that it's power bombs are totally different from the ones from her original suit that the SA-X was using.

The suit's shields would refresh their frequency on a time scale and the powerbomb module would change its frequency to fit. So it's not that they have different power bombs, but that SA-X's suit just continued on its refresh path while the Fusion suit generated a different random frequency. If Samus got lucky they would be on the same frequency when they encountered, but that would be extremely lucky :P


Yup and since to damage another with your bomb you must have a different frequency from theirs, leaving you also wide open.

I'm beginning to think I should make a game entirely about this. Of course, there would have to be some awesome gameplay element when you hack people.

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Re: Power Bomb Hypothesis

Postby Sunshadow » 02.24.09 6:25pm

Redwing wrote:
Sunshadow wrote:
Redwing wrote:
sockmonkey wrote:Since Samus was wearing the new fusion suit, it makes sense that it's power bombs are totally different from the ones from her original suit that the SA-X was using.

The suit's shields would refresh their frequency on a time scale and the powerbomb module would change its frequency to fit. So it's not that they have different power bombs, but that SA-X's suit just continued on its refresh path while the Fusion suit generated a different random frequency. If Samus got lucky they would be on the same frequency when they encountered, but that would be extremely lucky :P


Yup and since to damage another with your bomb you must have a different frequency from theirs, leaving you also wide open.

I'm beginning to think I should make a game entirely about this. Of course, there would have to be some awesome gameplay element when you hack people.

WOW someone got inspired...here is an idea, when you hack someone he is able to counter hack you at the right timing when you open his channel. =D ..hey i went of my own topic LOL . Back to bombs
The last Muffin, is in my captivity, My sister aint at peace.
Spanish: El ultimo Muffin, esta en mi captividad, Mi hermana, no esta en paz.

Done by me =D
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