For discussing ideas and thoughts on the Metroid franchise in general.
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Antiquity

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by Antiquity » 06.29.09 10:20pm
Note to moderators: I don't know where this thread belongs, as it seems to defy categories; it's specifically about the games, but it's for comparing multiple games to each-other. Because the discussion it generates is mainly of interest to fic-writers, I decided to drop it here, but if you feel it belongs elsewhere, go ahead.
So, the question: just what happens to Samus if she runs out of energy on a mission? She dies, obviously, but how?
In the original Metroid, she flies into bits, as if blown or ripped apart. In Super, Fusion, and Zero Mission, we see her without the power suit as she arcs her back and the screen goes white, silhouetting her as a light gray against white. The animation in Super also makes it look like the power suit breaks off of her body as this happens. We also hear her scream. In the Prime games, we don't actually see her (unless she's in morph-ball mode), but we see the power suit's computer complaining about life support going offline for MP1 and 2. There is just a game over screen in MP3. We do hear her scream, though. In the multiplayer mode in MP2, we just see the suit fall down, with no indication of who or what may be inside.
I haven't seen the death scenes in either Metroid 2 or Hunters; if these are informative, please enlighten me.
Ever since my first exposure to the game, I've wondered what the graphics in the death scene represent. Based on Super, I interpreted the suit disarticulating when it runs out of energy as a release mechanism because there is no way Samus could possibly carry that suit around without strength augmentation (which is disabled because she's out of energy). However, this exposes her to whatever it is that's killing her, usually some monster: the white flash is pain overloading her senses, and then the fading to black represents her fainting from the injury (the actual death). One of my other friends thought the white flash was the spirit leaving the body instead. Prime doesn't have the suit disarticulation/break away, however. Mental, in his request a fic thread, suggested that the power suit is itself hungry for energy, and with the shields down it would drain the life of its wearer not unlike a metroid (not surprising, since both are of Chozo design), which is something I never considered.
And, of course, in terms of game mechanics, energy is a convenient stand-in for hit points, and there are some things that arguably should be harmful to the woman inside the suit without harming the suit itself but which in-game still just cause energy loss (an example of such is absorbing a blue X in Fusion before obtaining the Varia upgrade). Of course, this is arguable, since the suit could activate internal heating to counter the effect of freezing from the inside out.
What are your theories/thoughts on what happens should Samus find herself needing to restore from a save station?
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Sylux
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by Sylux » 06.29.09 10:21pm
That would probably depend on what killed her, no?
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Steamlord

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by Steamlord » 06.29.09 10:28pm
Her Metroid 2 death is pretty odd, she sort of dissolves in horizontal lines... not realistic at all, I guess they just thought it looked cool. Don't remember what it looked like in Hunters. Also, if I remember correctly, in Corruption, if you stay in Hypermode too long and die because of it, you turn into a Dark Samus-like entity... or am I just totally making that up? I'm pretty sure I remember that happening to me once.
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MaiAriSquee

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by MaiAriSquee » 06.29.09 10:54pm
A theory I used in an old smash bro fanfic was that the suit when active/worn was totally ingrained into her body and connected to her vitals. When the energy in the suit gets too low, it reflects on her own body and she dies. ...or just damage in general, yo. I think we're over-thinking it. 
 Satch wrote:What does she think Metroid is? A porno? Does she know it's Alien with Crayola crayons?
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kenji imatake

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by kenji imatake » 06.29.09 11:59pm
she doesn't die, only in the original metroid, and the metroid prime series. in zero mission, super metroid, metroid 2:RoS, and fusion (which is the true way she "dies" except for metroid 2) you have a set amount of energy, not health, that goes towards the suit. In zero mission, however, it's a different concept which I will explain shortly. when samus reaches 0 energy, she gets in front of the screen and her armor suit explodes, showing samus. what that means is, you should be able to play as zss but the reason is unknown (is it because the suit literally did "explode?" the environment is too dangerous? there is enemy(s) that attacks afterward?) no matter, those energy tanks simply increase the suits shielding... in other wards, it's defense. the reason I believe she held on to the energy tanks after "loosing" her suit in zero mission is because she got rid of the suit herself, and maybe her zero suit retained the energy tanks somehow? in metroid 2, I would imagine it as when she dies she teleports to her last checkpoint, the chozo held lots of powers, why not teleportation? I think the developers were trying to find a way to keep samus alive in a sense.
EDIT: this is what I think btw, not actual proof.
 Credit to Miles07 for the PED and Hazard suit.
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Steamlord

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by Steamlord » 06.30.09 12:10am
Maybe she gets Power Suit shrapnel lodged in her vital organs and bleeds out/gets mauled by monsters.
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Emperor Ing

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by Emperor Ing » 06.30.09 12:41am
my guess is that these planets aren't suitable for human existence in a natural circumstances.
The suit keeps the hostile alien environment out. The suit needs energy to do this. Without energy, Samus is at the mercy of the environment. Plus, all that battle damage can't be good for her hips.
Hiroshi Mishima wrote:must be some sorta side effect of the hatchling or maybe she should stop going down on Miyamoto.

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Steamlord

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by Steamlord » 06.30.09 8:20am
She's supposed to be fine in Zebes' environment, so why does she die there?
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sharonlover

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by sharonlover » 06.30.09 8:52am
Steamlord wrote:She's supposed to be fine in Zebes' environment, so why does she die there?
If I remember correctly, Zebes environment had changed since she left it, likely making her vulnerable to the outside elements and caverns. Obviously, the deeper reaches of Norfair and the acidic levels in Tourian are going to affect her. Humans' still can't breath water, so the suit not holding together in the water would cause her to simply drown.
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Steamlord

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by Steamlord » 06.30.09 9:31am
Ah. That would explain it. What about when she's in an area inhabited by humans, a la Corruption?
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Antiquity

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by Antiquity » 06.30.09 11:24am
Well, part of the question is does it matter where she is or what it was that takes out the last of her suit's energy? If the suit needs shielding to prevent it from sucking the life out of her, then no, it doesn't necessarily matter, even if she's in Crateria or Brinstar where the atmosphere is breathable and the temperature is comfortable.
If on the other hand the suit actually does break off, then it just exposes her. This means that there are a few situations where she would probably survive - for example, if she's in the Tallon Overworld and gets hit by a geemer or in the uppermost corridor in Crateria and gets by a piece of rock thrown up by a skree. She could just return to her ship, and probably restore her power suit. However, most of the rest of most of the worlds she has adventures on, even if the environment itself isn't deadly, there is no good prospect that she can get back to her ship alive, and moreover the situations where she could get back to her ship are unlikely because the attacks that she would survive in her zero suit don't cause enough damage to be a likely cause of her running out of energy either. As such, the programmers decided to cut a corner and just assume that something kills her.
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Infinity's End

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by Infinity's End » 06.30.09 11:58am
To correct your first post, she never screams in Super. There is no screaming sound made. There is a high-pitched squeal sound, but it is definitely not a scream. I think people make up that she is screaming in their mind because I've heard this said by a lot from people. She only screams when she dies in Prime 1 (and I think 2). There's an old thread that I created a while back that discussed this: viewtopic.php?f=4&t=1229You might want to read through it. Basically, I always thought that when her suit's energy reached 0 (including reserve tanks), the suit could no longer sustain itself and it broke off her body. It's also possible at this time that Samus would be unconscious, but not exactly "dead." After she lost her suit she was pretty much screwed anyway, so depending on what situation she was in, it's possible she would eventually "die." But as I see it, in Super, her suit just breaks off, she doesn't really "die." The same goes for Zero Mission. But the part where your ship gets gunned down and you go suitless, I just thought that the suit saved her at that point and was damaged in her physiology. So she couldn't "activate" it because it was damaged somehow. That's why she could only get it back by going through the Chozo test in Chozodia. So the suit is still with her, inside of her, it's just she wasn't able to access it because of the stress (mental or physical) caused by crash landing.
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Redwing

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by Redwing » 06.30.09 2:50pm
Samus, it seems, is quite helpless without her suit. Though inside it she is nearly infinitely powerful, when she is irresponsible or unlucky and loses it, she becomes little more than doomed. That's an interesting aspect of the character.
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Naner

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by Naner » 06.30.09 2:56pm
Samus does not die. When you think she is dead, she has just fooled your mind, and will be back to destroy you when she's in the mood for it.
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Infinity's End

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by Infinity's End » 06.30.09 3:07pm
Redwing wrote:Samus, it seems, is quite helpless without her suit. Though inside it she is nearly infinitely powerful, when she is irresponsible or unlucky and loses it, she becomes little more than doomed. That's an interesting aspect of the character.
Wow, kinda almost how I feel every time I play SSBBrawl 
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