Just by looking at major fan-made websites, there are less than a handful that cover the Metroid series as a whole. But take Zelda, or Final Fantasy... and there are literally HUNDREDS of fan sites on these games.
What do you feel causes people to just not like (or not purchase games in) the Metroid franchise?
I was looking through VGCharts site today and the Prime games sales are EXTREMELY depressing.
Japan could basically give 2 shits about Metroid. According to that site, Prime 3 didn't sell over 70k copies in Japan. And it didn't even break 1M in the US. How shitty is that, really?
Let's look at the factors, whether any of these be completely ludicrous or not, that's up for debate. I'm just throwing out some possible conclusions...
maybe this will spark some conversation.
- Are Metroid games are too difficult?
Do people want to start playing the game with the first one in the franchise (NES), but get too frustrated by it, think they're all that way and give up on all of them?
Do people not like the science fiction setting?
Did Nintendo just not market it well enough? (And if this is true, WHY? WHY is this the case?)
Is the lack of merchandise part of the issue? Do people just not care about the series enough for Nintendo to not see it as a profitable market?
Did the First-person perspective turn off too many people (esp. in Japan)?
Was the Gamecube's ultimate failure part of the problem the Primes didn't see well enough?
Is Nintendo not "Hardcore" enough to get their target demographic interested?
Do people who buy the Wii not buy games like Metroid Prime 3?
Or maybe since they never played the other two, they don't even want to start, fearing that they'll be unfamiliar with the storyline?
Do they not like the fact you can't see the main character's face/body? (Which wouldn't make sense looking at Halo)
Feel free to add your own. You can focus on a single title, the Primes, or the whole franchise if you'd like. Just give me some better idea why you think Metroid is just not as popular as Mario or Zelda.