What's Your Favorite Boss From The Metroid Series?

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fox mulder

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Re: What's Your Favorite Boss From The Metroid Series?

Postby fox mulder » 08.22.10 4:17pm

I love the Phantoon fight, but hate it while I'm playing it. XD
I usually shoot missiles everywhere when he reappears. XD

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Re: What's Your Favorite Boss From The Metroid Series?

Postby Smoking Spoon » 09.19.10 9:50pm

I loved crocomire, I think the " hurry and shoot everything you've got " is very neat. And nightmare from fusion, when he make you're missile too heavy :AH:
Here's 3 of my game in progress if you're interrested (1) (2) (3)

Click here ->O<- If you want to know about the last awesome Snes game you didn't know about.
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Re: What's Your Favorite Boss From The Metroid Series?

Postby Gamer-e » 09.19.10 9:51pm

Quadraxis. It's like the fight with the Boost Guardian, except actually fun.
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Re: What's Your Favorite Boss From The Metroid Series?

Postby Doc Scratch » 09.19.10 10:00pm

Some of my favorites...
-Quadraxis (So much fun in so many stages. Plus, giant robot!)
-Nightmare [Fusion] (Great creepy feel, hard boss, weird gravity tripping...)
-Ridley [Any game] (Ridley is always fun. My personal favorite fights are Super Metroid, Meta Ridley from Prime, and Omega Ridley]
-Yakuza (He's just a fun spider guy)
-Mogenar (F*** your opinions, Mogenar was great. I loved being actually challenged by a boss.)
-Dark Samus (Any time you fight her, it's a blast and adrenaline rush)
-Spiderball Guardian (Sue me)
-Metroid Prime (Everything about it. Everything.)
-Phantoon (Fireballs yay!)

Least favorite
-Boost ball guardian. I should not have to explain why.
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Re: What's Your Favorite Boss From The Metroid Series?

Postby Ech0ez » 09.20.10 7:26am

Boost Guardian. it's the only boss in the entire franchise that's challenging under regular circumstances without some form of limitation like minimum Energy Tanks and if you have got such a limitation it makes it all the more intense.

Although the Emperor Ing, Spider Guardian and Mogenar are close contenders just because they're fun as hell.

As for the least favourite, most of the Super Metroid bosses. Anyone that can genuinely try and defend Spore Spawn or Botwoon isn't a human being. They're probably Space Pirates and you should disregard everything they say.
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Ech0ez wrote:Rayman (Even if technically speaking the Rabbis are practically their own franchise now)

I didn't know Rayman was Jewish.

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Re: What's Your Favorite Boss From The Metroid Series?

Postby Gamer-e » 09.20.10 9:47am

Ech0ez wrote:Boost Guardian. it's the only boss in the entire franchise that's challenging under regular circumstances without some form of limitation like minimum Energy Tanks and if you have got such a limitation it makes it all the more intense.

What the hell are you talking about?! That's exactly what made that fight shitty, especially for first time players! It took forever to kill, which is bad since there's no safe area, and if you didn't have at least 3 of the Energy Tanks, you were fucked. On top of that, even the 4 Energy Tanks you could have up to that point barely softened the blow (Well, at least on Hard mode. I don't even remember what the game is like on Normal mode anymore since I've only played it once there.) because the boss frequently made itself into a highly damaging invulnerable reddish puddle that it could only be forced out of with bombs and it constantly summoned those damned Inglets and used the Boost Ball. The only thing that made that fight easier were the pillars, which you could stand on if positioned right and, if you're lucky, would get destroyed when you were low on health rather than before hand or not at all.
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Re: What's Your Favorite Boss From The Metroid Series?

Postby Ech0ez » 09.20.10 10:29am

Gamer-e wrote:What the hell are you talking about?! That's exactly what made that fight shitty, especially for first time players! It took forever to kill, which is bad since there's no safe area, and if you didn't have at least 3 of the Energy Tanks, you were fucked. On top of that, even the 4 Energy Tanks you could have up to that point barely softened the blow (Well, at least on Hard mode. I don't even remember what the game is like on Normal mode anymore since I've only played it once there.) because the boss frequently made itself into a highly damaging invulnerable reddish puddle that it could only be forced out of with bombs and it constantly summoned those damned Inglets and used the Boost Ball. The only thing that made that fight easier were the pillars, which you could stand on if positioned right and, if you're lucky, would get destroyed when you were low on health rather than before hand or not at all.


Define 'frequently'. You should get at least two-three charged Light Shots off before it 'puddles'. It takes somewhere between 8 and 12 charged Light Shots to kill it. Hardly a long fight, nothing compared to any of the temple bosses. The pillars all provided Ultra Energy when broken, and the Inglets could be killed for additional energy if need be. You can easily jump over the puddle and then Morphball, and his only terribly damaging attack is contact with the puddle itself.

I've never understood how anyone found the boss terribly difficult unless they missed just about every E-Tank up until that point, it's certanly challenging but it's hardly the monster people make it out to be. It's among the only bosses in the whole franchise that can actually pose a threat if you aren't skilled, and really prepares you just about anything else the game can throw at you. The only reasonable complaints I've heard to date are the screwy camera during Morphballing which admittedly isn't the best but hardly game-breaking and the fact it's a sudden spike in difficulty compared to everything up until that point, but given that metroid games are generally incredibly easy anyway it's a refreshing change to have something that can actually kill you.
SuperGamecube64 wrote:
Ech0ez wrote:Rayman (Even if technically speaking the Rabbis are practically their own franchise now)

I didn't know Rayman was Jewish.

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Re: What's Your Favorite Boss From The Metroid Series?

Postby Gamer-e » 09.20.10 11:04am

Ech0ez wrote:Define 'frequently'. You should get at least two-three charged Light Shots off before it 'puddles'. It takes somewhere between 8 and 12 charged Light Shots to kill it. Hardly a long fight, nothing compared to any of the temple bosses.

It's long based on the amount of energy tanks you have, not based on the amount of time it actually takes takes to kill, as I've specifically noted.

As for how frequently it turns into a puddle, it turns into two types. You're right about it turning into the red one after receiving so much damage, but it can, and will, turn into the purple one frequently and that one isn't so easy to hit with the light beam and attacking it with bombs is inefficient.
Ech0ez wrote:The pillars all provided Ultra Energy when broken, and the Inglets could be killed for additional energy if need be. You can easily jump over the puddle and then Morphball, and his only terribly damaging attack is contact with the puddle itself.

Like I said, there's no way to guarantee that it'll break a pillar and there's a chance it'll break one way too early for the health to be useful to you. Also, there's no guarantee that there will always be Inglets there to give you health and, even then, the health amounts vary. On top of that, they get in the way while focusing on the boss.

The puddle itself doesn't hit as hard as the boost attack, by the way.

Ech0ez wrote:I've never understood how anyone found the boss terribly difficult unless they missed just about every E-Tank up until that point, it's certanly challenging but it's hardly the monster people make it out to be. It's among the only bosses in the whole franchise that can actually pose a threat if you aren't skilled, and really prepares you just about anything else the game can throw at you. The only reasonable complaints I've heard to date are the screwy camera during Morphballing which admittedly isn't the best but hardly game-breaking and the fact it's a sudden spike in difficulty compared to everything up until that point, but given that metroid games are generally incredibly easy anyway it's a refreshing change to have something that can actually kill you.

Like I said, you'll most likely need at least three of the four tanks for that fight to be doable on Normal.

Also, I don't recall making it out to be a "monster". Just really shitty given the circumstances. It certainly doesn't prepare you for everything that's to come like you're claiming because the only similar challenge you face later on is Quadraxis and you don't have to worry about getting fucked over by probability not working in your favor.

I'm surprised that the camera is the only thing you see as a reasonable complaint because it's never bothered me at all.

As for it being the only hard boss in the Prime Trilogy... I've died way more to Dark Samus on Corruption's Hypermode difficulty. Although you're still getting constantly damaged by the planet, I don't ever feel cheated when I die to Dark Samus, despite the fact that I think she's more of a challenge. Same goes for any other few boss fights that have given me more trouble than the Boost Guardian, who is mainly difficult for the wrong reasons.
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Re: What's Your Favorite Boss From The Metroid Series?

Postby Emperor Ing » 09.20.10 1:48pm

Does anyone really remember the Helios fight?


All I remember is HYPERMODE BLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAM dead

He is unique in that in an entire game filled with the above scenario, no other boss is like that.
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Re: What's Your Favorite Boss From The Metroid Series?

Postby Doc Scratch » 09.20.10 1:59pm

Emperor Ing wrote:Does anyone really remember the Helios fight?

All I remember is HYPERMODE BLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAM dead

He is unique in that in an entire game filled with the above scenario, no other boss is like that.


Poor Helios.

It's like, "Look, we have this really cool concept of a shapeshifting boss! I bet it'll give gamers a really fun and interesting bat-"

HYPERMODE BLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAM dead

"...Aww, shucks."
Suckers.

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Re: What's Your Favorite Boss From The Metroid Series?

Postby Ech0ez » 09.20.10 4:16pm

Gamer-e wrote:It's long based on the amount of energy tanks you have, not based on the amount of time it actually takes takes to kill, as I've specifically noted.


I take it you're using 'long' in the sense that if you die several times it's a long fight? Given the amount of damage the boss deals if you get hit frequently, and similarly how much you do in reverse I don't see how the fight can drag on for that long. Certainly nothing compared to the following bosses.


Gamer-e wrote:As for how frequently it turns into a puddle, it turns into two types. You're right about it turning into the red one after receiving so much damage, but it can, and will, turn into the purple one frequently and that one isn't so easy to hit with the light beam and attacking it with bombs is inefficient.

The puddle itself doesn't hit as hard as the boost attack, by the way.


You're still given a fair window of oppurtunity before it 'puddles' in order to get out of the way and Morphball. And you can force it out of the boost with charged shots if you're having that much trouble.

And unless I'm mistaken on Hard the damage for the puddle and boost are 50(ish) and 100 respectively? You're right about that, what i was meaning was generally speaking you can avoid or stop the boost, where as the puddle is highly likely to hit you and deals significant damage as the fight goes on.

Gamer-e wrote:Also, I don't recall making it out to be a "monster". Just really shitty given the circumstances. It certainly doesn't prepare you for everything that's to come like you're claiming because the only similar challenge you face later on is Quadraxis and you don't have to worry about getting fucked over by probability not working in your favor.


I wasn't referring to you specifically but the Metroid community in general. the Boost Guardian is probably the most hated boss in the whole series, and I've simply enever gathered what was so terribly difficulty about it. And I was more so referring to health managment with the second part. The Boost Guardian's an incredibly fast paced fight compared to most of the larger bosses and also forces you to be very careful of how you manage health and grab pick-ups; which is generally useful for traversing the Dark World in general.

Gamer-e wrote:As for it being the only hard boss in the Prime Trilogy... I've died way more to Dark Samus on Corruption's Hypermode difficulty. Although you're still getting constantly damaged by the planet, I don't ever feel cheated when I die to Dark Samus, despite the fact that I think she's more of a challenge. Same goes for any other few boss fights that have given me more trouble than the Boost Guardian, who is mainly difficult for the wrong reasons.


now that's interesting given that I'd consider Corruption#'s series of final bosses incredibly cheap and generally not challenging in an 'enjoyable' way given that the whole fight is on a lengthy timer that throws you through three direct conflicts right after the whole of Phaaze. Mainly since the Aurora Units aren't terribly dangerous or particuarly enjoyable to fight regardless, which makes the whole 'timer' aspect simply become irritating. The Dark Samus segment of the fight was enjoyable though.

Emperor Ing wrote:Does anyone really remember the Helios fight?


All I remember is HYPERMODE BLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAM dead

He is unique in that in an entire game filled with the above scenario, no other boss is like that.


I remember him for been another arbitrary attempt at giving the Seeker Missiles a practical use. It's odd how in Echoes despite generally serving as nothing more than a key; at the least they did have the occasional useful application. In Corruption they're relegated to the typical Zelda item that gets used in one dungeon and never again.
SuperGamecube64 wrote:
Ech0ez wrote:Rayman (Even if technically speaking the Rabbis are practically their own franchise now)

I didn't know Rayman was Jewish.

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Re: What's Your Favorite Boss From The Metroid Series?

Postby Sylux » 09.20.10 5:21pm

Meta-Ridley and Metroid Prime, from the end of the first Prime. Like someone else on this thread, I keep a save right before Meta-Ridley so I can fight these two whenever I want. Best final sequence of any game I've ever played.

Nettori from Metroid Fusion. Actually, the entire "power out" sequence was my favorite part of the game, aside from the horrible spider-boss.

The Tourizos from Super. Fucking shoggoths, man.

The Metroid Queen from Metroid 2. Fucking shoggoths, man.

Ridley from Super Metroid. Atmospheric, great buildup, and harder than the rest of the game put together (but not too hard).

Gandrayda from Metroid Prime 3. A test of run-and-gun skill and endurance punctuated by occasional "puzzle boss" forms, and awesome music.

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Re: What's Your Favorite Boss From The Metroid Series?

Postby Gamer-e » 09.20.10 7:07pm

I wanna add that Chykka, Gandrayda, and Rundas are just barely behind Quadraxis in terms of what I see as my favorite boss.

In terms of what I see as the most awesome, though, the last fight Dark Samus fight in Echoes.

Ech0ez wrote:
Gamer-e wrote:It's long based on the amount of energy tanks you have, not based on the amount of time it actually takes takes to kill, as I've specifically noted.


I take it you're using 'long' in the sense that if you die several times it's a long fight? Given the amount of damage the boss deals if you get hit frequently, and similarly how much you do in reverse I don't see how the fight can drag on for that long. Certainly nothing compared to the following bosses.

No, I meant 'long' as in your health will most likely be depleted before the fight ends if you aren't lucky with the health-ups, even if you have all 4 of the energy tanks you can obtain up to that point and don't get hit at all, the latter of which probably isn't happening. It's not uncommon for one to die because of the planet killing them instead of the boss itself.

It's not long because of how long the fight actually takes, but how long it takes in relation to how much damage you can take at that point and the fact that you are constantly taking damage.
Ech0ez wrote:And unless I'm mistaken on Hard the damage for the puddle and boost are 50(ish) and 100 respectively? You're right about that, what i was meaning was generally speaking you can avoid or stop the boost, where as the puddle is highly likely to hit you and deals significant damage as the fight goes on.

You can stop the boost? That sounds kinda familiar actually... Am I right in assuming that dropping bombs and hoping they connect is how it's done? If so, I may have done so by accident.

Ech0ez wrote:now that's interesting given that I'd consider Corruption#'s series of final bosses incredibly cheap and generally not challenging in an 'enjoyable' way given that the whole fight is on a lengthy timer that throws you through three direct conflicts right after the whole of Phaaze. Mainly since the Aurora Units aren't terribly dangerous or particuarly enjoyable to fight regardless, which makes the whole 'timer' aspect simply become irritating. The Dark Samus segment of the fight was enjoyable though.

Oh, no, not all of the fights, I meant just Dark Samus herself. The other two are really easy, just tedious as hell, like Mogenar.
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Re: What's Your Favorite Boss From The Metroid Series?

Postby Ech0ez » 09.21.10 4:36am

You can stop boost by hitting it with a charged shot. If memory serves in send the Boost Guardian flying in opposite direction and when it connects with a wall it atuo-puddles. It may be bombs, although I'm positive charged shots work as well. I'll have to test it again at some point just to be sure I'm not losing it, or confusing BG with Dark Samus.
SuperGamecube64 wrote:
Ech0ez wrote:Rayman (Even if technically speaking the Rabbis are practically their own franchise now)

I didn't know Rayman was Jewish.

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Re: What's Your Favorite Boss From The Metroid Series?

Postby Final light » 09.24.10 9:43am

PHANTOON. Which should be kind of obvious. :P

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