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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 02.12.10 10:53pm 
Hatchling
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I'm glad I never had that problem.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 03.07.10 5:22am 
Zeta Metroid
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I'm not sure if this was in the original version or not, but when I was fighting Metroid Prime tonight, (Veteran difficulty) its second form stopped spawning Metroids after the first pair. I'm not sure what caused it to stop, but it certainly made the fight simpler.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 03.12.10 9:55am 
Omega Metroid
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I gotta play this Wii version one of these days.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 03.23.10 11:14pm 
Gamma Metroid
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This happened on the regular version, not on the Trilogy version.
I was playing Prime 3, and I got up to the part where Aurora Unite 242 announced that the Pirates were attacking the Olympus. After the cutscene ended, I looked at the federation workers, and at one of the workstations, one of the troopers was actually sitting right through another. The lower one was acting casually, while the upper one was acting the way he was supposed to when the pirates attacked. When I went up to them, both of them spoke at the same time. It was disturbing. I think it happened on a lter playthrough also.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.11.10 11:47pm 
Alpha Metroid
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Joined: 04.11.10 11:29pm
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I found that you can get more orange and purple credits. I deleted my prime file in Trilogy (by mistake) and i started playing through it again but the credit messages popped up. So I looked and I have 3 orange credits, when I only needed 1 (which i had left over) to unlock the screenshot tool. Weird.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.11.10 11:58pm 
Super Metroid
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I think the Screenshot tool would have been more useful if you could send them to your computer or get them to work through the SD card... or maybe its just me. I never figured it out, but that was years ago for MP3.

Oh and, Welcome to the Forums, Decade! :awesome:


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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.12.10 12:04am 
Metroid Queen
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Outlaw wrote:
I think the Screenshot tool would have been more useful if you could send them to your computer or get them to work through the SD card... or maybe its just me. I never figured it out, but that was years ago for MP3.

Oh and, Welcome to the Forums, Decade! :awesome:

I wanted this, too. And another Welcome, Decade! <3

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.12.10 12:05am 
Alpha Metroid
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Outlaw wrote:
I think the Screenshot tool would have been more useful if you could send them to your computer or get them to work through the SD card... or maybe its just me. I never figured it out, but that was years ago for MP3.

Oh and, Welcome to the Forums, Decade! :awesome:


thanks.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.12.10 2:44am 
Hatchling
Joined: 02.27.10 2:12pm
Posts: 42
Location: Argentina
Hi, Ive just come across a glitch a few minutes ago:

I was playing Prime 1, I was in the artifact temple and was going to get the last artifact. I was walking through the corridor where the music changes and I turned into morphball.
The camera got stuck in place and didn´t follow the ball anymore, in first person there was no problem, but every time I morphed the camera didnt move. I used that chance to take some cool snapshots with the morphball far away.
Trigering the battle with ridley didn´t fix the problem, but when I killed him and entered the impact crater the camera worked fine again.


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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.12.10 2:56am 
Metroid Queen
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ddddd wrote:
Hi, Ive just come across a glitch a few minutes ago:

I was playing Prime 1, I was in the artifact temple and was going to get the last artifact. I was walking through the corridor where the music changes and I turned into morphball.
The camera got stuck in place and didn´t follow the ball anymore, in first person there was no problem, but every time I morphed the camera didnt move. I used that chance to take some cool snapshots with the morphball far away.
Trigering the battle with ridley didn´t fix the problem, but when I killed him and entered the impact crater the camera worked fine again.

So you still managed to fight Ridley with the camera locked. Awsome! <3

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.12.10 3:44am 
Hatchling
Joined: 02.27.10 2:12pm
Posts: 42
Location: Argentina
Actually in combat mode the camera worked fine, it was stuck only in morphball mode thankfully.


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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.12.10 5:21am 
Omega Metroid
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I've always loved glitches in games, even if they scared the crap out of me. I should explore these sometimes.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.25.10 1:57am 
Zeta Metroid
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MP2 Wii Glitch:
in the sky temple, in the last room, BEFORE the cutscene, i found a glitch.
as you all know, when the cursor is over an enemy, it becomes red.
well, i aimed the cursor above the corrupted light of aether and it became red! it takes about 8 shots to kill the invisible thing, and it cannot be seen with any of the four visors. it is not solid to the power beam, is not tracked by the annihilator beam, IS solid to super missles, and i have not tried any missiles yet. i think it may be one of emp ing's tentacles before he becomes visible, but im not sure. there is only one of these invisible things, and its kinda weird. it dissapears after the cutscene.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.25.10 7:30pm 
Metroid Queen
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Darkus Triforce wrote:
MP2 Wii Glitch:
in the sky temple, in the last room, BEFORE the cutscene, i found a glitch.
as you all know, when the cursor is over an enemy, it becomes red.
well, i aimed the cursor above the corrupted light of aether and it became red! it takes about 8 shots to kill the invisible thing, and it cannot be seen with any of the four visors. it is not solid to the power beam, is not tracked by the annihilator beam, IS solid to super missles, and i have not tried any missiles yet. i think it may be one of emp ing's tentacles before he becomes visible, but im not sure. there is only one of these invisible things, and its kinda weird. it dissapears after the cutscene.

That may be Emp Ing himself. I've noticed that in other games. The enemy is there, it just hasn't been triggered/activated yet. I found quite a few of those in Hunters.

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 Post subject: Re: Metroid Prime Trilogy Glitches.
Posted: 04.25.10 8:05pm 
Zeta Metroid
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Joined: 04.20.10 12:51am
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Location: Phaaze
LesserChozo wrote:
Darkus Triforce wrote:
MP2 Wii Glitch:
in the sky temple, in the last room, BEFORE the cutscene, i found a glitch.
as you all know, when the cursor is over an enemy, it becomes red.
well, i aimed the cursor above the corrupted light of aether and it became red! it takes about 8 shots to kill the invisible thing, and it cannot be seen with any of the four visors. it is not solid to the power beam, is not tracked by the annihilator beam, IS solid to super missles, and i have not tried any missiles yet. i think it may be one of emp ing's tentacles before he becomes visible, but im not sure. there is only one of these invisible things, and its kinda weird. it dissapears after the cutscene.

That may be Emp Ing himself. I've noticed that in other games. The enemy is there, it just hasn't been triggered/activated yet. I found quite a few of those in Hunters.

no, the imvisible enemy is much smaller than emperor ing. about 1/10th the size of his head.

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