Thunderchin wrote:The Zero Suit basically acts as an interface between Samus' central nervous system and the suit. I think it stores its upgrades as energy in capacitors within the Zero Suit (which explains why Samus kept her Energy Tanks at the end of Zero Mission.) These capacitors are basically storage when in Zero Suit, and Energy Tanks when the suit is in operation.
But she doesn't need the Zero Suit at all in Super Metroid.
Thunderchin wrote:Metroid Tech Discussion was correct that the pieces of the suit are already there, or require slight additions, but the weapons DATA allows the suit to correctly utilize them. This explains why it takes a "Fully Powered" suit in order to use certain upgrades, because these suits have the correct parts in them to utilize the data.
I don't agree with this. For one thing, there is no reason to design a suit this way. If the pieces are there, there isn't any any reason not to be able to use them. Second, the fact that in Prime 2 enemies are able to steal and make use of parts of her suit goes against this idea. There is also the issue with the end of Fusion, where Samus is able to use a weapon that would have been lethal to her before. If she had all the components before it wouldn't have been lethal.
The incompatibility of certain parts could simply be explained by certain parts depending on certain others parts that are not present in some versions of the suit (like how you can't use an AGP graphics card in a motherboard that only has PCI slots).
Thunderchin wrote:One area I have questions about is Morph Ball. Obviously these capacitors can be used in reverse, to dematerialize Samus and condense the armor into a sphere.
The suit almost certainly does not use capacitors for anything besides the beam, speed booster, jump, or boost ball. Capacitors leak over time, so they are not a good method for long-term storage of energy. They are useful for building up energy over time and discharging it quickly, and for smoothing fluctuations in current, but they are not suitable for storing power indefinitely like the tanks do. I do not think Samus would be very happy about slowly fading away the longer she uses the morph ball. Further, they only work with electrical energy, and I do not see any reason to think that Samus is converted to electricity in Morph Ball mode.
Thunderchin wrote:Pickups, and the ability of Samus to use the energy from the particles of the disintegrated Metroid at the end of Super/beginning of Other M, indicates that the skin of the suit itself can act as a superconductor to introduce outside energies.
It wouldn't require a superconductor, or necessarily even an electrical conductor. Item drops are certainly in the form of some sort of energy, but it doesn't appear to have the properties normally associated with electrical charges. On the contrary, if it was a superconductor Samus would not suffer electrical damage when using the grapple beam trick on Draygon.
Thunderchin wrote:This acts in reverse to operate the repulsors in Space Jump (spin is basically just a propeller to keep forward motion), the electromagnetic field in Screw Attack,
I don't see any reason to conclude there are repulsors in the Space Jump. I think it is much more likely that the space jump involves carefully-timed bursts from her shoulder thrusters which are then shaped and amplified by the vortex of wind created by the rapid spinning. The spinning is used even when she is climbing vertically with no forward motion, so it must have some role. Further, capacitors wouldn't really help with repulsors, which would require manipulating gravity not electricity.
Thunderchin wrote:and this same system of energy management can also redirect internal power (such as in Concentration, when power from the Charge Beam is condensed into Missiles and the remainder is pumped into the Energy Tanks.)
The problem with this is that there would be no need to have different Missile, Super Missile, Power Bomb, and Energy tanks, since they are all the same thing. There must be some sort of distinct difference between the different items in order for this to work. If it was all just capacitors then there would only be one type of tank necessary.
Thunderchin wrote:Theoretically speaking, Samus should be able to absorb heat and use it as energy to her advantage. This is probably how the Gravity Suit handles Lava.
Superconductors only conduct electrical energy efficiently (they actually shield magnetic fields and are not especially good thermal conductors), and they don't allow you to violate the second law of thermodynamics like this.
As for the gravity suit, it is clear from the battle with Nightmare the gravity suit alters gravitational fields. How this helps underwater I don't know, but I always figured the suit used a gravitational field to trap a thin bubble of air around Samus's suit.