favorite super metroid moments, items, and bosses

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yamauchi1889

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Re: favorite super metroid moments, items, and bosses

Postby yamauchi1889 » 11.10.11 8:14pm

moments:
when you get to the map room in norfair and realize once again how freakin' huge norfair is.
performing the reset glitch.
beating the crocomire with the plasma beam after performing the reset glitch.

items:
screw attack. favorite item ever.
getting the plasma beam so i can finally destroy those blasted pink space pirates.
gravity suit!


bosses:
golden torizo. cuz that's an awesome battle.
the crocomire. one of the coolest deaths in SM.
ridley. nuff said.
draygon. cuz i get to electrocute him. other than that, he's pretty annoying.
Contrary to popular belief, Samus Aran is more awesome than Chuck Norris.

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Re: favorite super metroid moments, items, and bosses

Postby TheBlackCat » 11.11.11 5:46pm

You don't need the reset glitch to beat crocomire with the plasma beam, you just need to sequence break a couple areas where you are supposed to use the grapple beam. That is my normal path when doing a 100% speedrun, getting the grapple beam on the way to fight Ridley.

My battle with Draygon during last play-through was epic. I of course didn't have the grapple beam. However, I literally nailed every single shot, killing him in about 6 passes without getting slimed. The battle was over much faster than with the grapple beam and I lost practically no health.
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Wolf_22

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Re: favorite super metroid moments, items, and bosses

Postby Wolf_22 » 11.20.11 9:30pm

I know I'm probably late to the game here and btw, this website is really cool... Whoever did it, you deserve a pat on the back!

That aside, I have to say that my "favorite moment" of SM isn't really a moment, per-say, but more so an experience. I get this feeling whenever I play in the Maridia areas... I can't really explain it and yes, I realize that this is extremely cheesy, but despite the fact that I'm now 28 years-old, I can't help but smile whenever I hear that music and watch Samus jump around the sandy areas where you see the splash effects of her feet... Don't ask me why, but there's something magical about it because it always makes me want to go off and explore some cave that's near some ocean beach or something. Weird, right?

I really miss SM. I don't know if I'm just getting old and cynical or whatever, but that game... I tell ya, there's something about it that just doesn't seem to get recreated in today's games. Period. Other M had some of the aura SM had in some ways, but still, it seemed much too linear and (IMO) was ruined by the 3D integration--again, maybe I'm just getting old. I dunno...

Anyway, again, this website rocks. I'll be checking it out from time-to-time. If anyone here responsible for the site ever needs some PHP help or CSS work done, I'm willing to contribute. I program in Java, too... Just some FYI. ;) Keep up the great work!

ChainsawGuitar

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Re: favorite super metroid moments, items, and bosses

Postby ChainsawGuitar » 12.19.11 12:53am

Best moment ever: getting the grapple beam, ready to have Bionic Commando style fun only to realize it's useless because you know you'll be getting the space jump later on, and none of the game was designed around it anyway.

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Re: favorite super metroid moments, items, and bosses

Postby TheBlackCat » 12.20.11 3:44pm

ChainsawGuitar wrote:and none of the game was designed around it anyway.

...if you ignore about a third of Maridia and the area leading up to the wrecked ship.
Man is the lowest-cost, 150-pound, nonlinear, all-purpose computer system which can be mass-produced by unskilled labor.
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Re: favorite super metroid moments, items, and bosses

Postby Rustedsoda » 12.20.11 8:27pm

Schrau wrote:
Zknight7126 wrote:I don't get why missiles reset, but nothing else doesn't.

Missiles reset because the game grants Samus a handful of missiles (Maybe one tank) for the Mother Brain sequence during her flashback. Naturally, to prevent you from having missiles from the off, they're removed when you start the game.

You'll also notice that, on normal playthroughs, she's always wearing her stock Power Suit rather than the Varia she should technically have in Metroid 2 (Which we all know introduced the Shoulders O' Doom on the sprite). The Samus in the black-and-white flashback is the playable Samus, with whatever equipment she has when she starts the game: Power Suit, Power Beam, jack all else, and Missiles that get removed once the game begins.

Now Nintendo didn't anticipate the space/time reset glitch. I don't blame them. If I had been a programmer on Super Metroid at the time and my future self emerged from a time portal in the wall and warned me about the glitch, I wouldn't have believed him then. Basically, if you reset and watch the intro carefully, you'll notice that Samus is equipped exactly how you were equipped when you reset. This is even more obvious if you have the High-Jump/Screw Attack/Space Jump and Samus plunges into the harmless acid pit during the Mother Brain segment. The intro simply doesn't account for Samus having anything more than her default load-out and the temporary missiles that will be removed once the game gets going. Again, if I was the theoretical programmer and I was paying attention to my future self and I was a complete dick (Only one of those three apply to my current self), I would have simply recoded the intro to set Samus to her default state every time she travels down the Ceres elevator.

tl;dr version: The intro gives Samus some missiles then resets the counter to zero. That's why you don't get to keep your missiles.



It's also worth noting that if your screw attack is equipped, Not only will Samus use it during the fight, but it will also change her palette from the black and white "flashback" to whatever she's supposed to have in full color. The minute she spinjumps, you'll suddenly see and hear this green whirl surrounded by greys and monochromes. And then, a yellow/orange/purple Samus blowing away a black and white Mother Brain. Quite funny.


Super Metroid remains my favorite game ever. The moments I enjoyed the most (and I hope you did too) are:

1: Maridia in general. Maridia was one of the three largest areas in the game, and thus one of the three with the most to deliver. Due to the wet, erosive nature of this area, it was also one of the most chilling at its deepest depths, particularly near the area where you find the spring ball. However, Maridia also gives us its western portion, which I like to call "Black Maridia". Are there darker areas in the game? Yes probably, but they don't play it up like Black Maridia does. Everyone knows the bleak, sad, and yet haunting music which plays here, like the wreck of an old pirate ship. "Maridia: swampy caverns".

2: Clearing Green Brinstar for the first time. When you enter the pinkish, fungal section of Green Brinstar, you really start to feel like you don't belong, like nothing that isn't an insect is supposed to navigate here. The music doesn't help matters, as it is both action-packed but also quite scary in aesthetic, as if bugs are creeping out of the walls and ceiling. Then? Finally, you reach Red Brinstar, and... relatively few enemies, the music is calm... there's a gentle glow from the background... You kinda feel like you could just sit on one of those big red rocks and rest for a moment before continuing. I know some people think Red Brinstar has creepy music, but I find it kind of relaxing, especially if you just came out of the jungle. A welcome breather.

3: Final Battle. This probably gets mentioned a lot, but the sheer volume it speaks without actually saying anything needs to be reiterated. First comes the incredibly heroic and awesome rescue of Samus from certain death at Mother Brain's hands, followed by sudden and shocking tragedy, felt by both Samus and the player. Then, you realize you've just stolen Mother Brain's trump card, and Samus's theme starts playing. The way Samus stands up... the way those drums kick in... the way the black background fades back in to Tourian again... you know exactly what is going through her mind, because you can feel it coursing through your veins as you slaughter Mother Brain by pumping it into her: Blind Rage. Best part? Apparently according to canon, going ballistic like that is Samus's CHARACTER FLAW. Now imagine Wolverine or Brock Sampson in that situation.


Favorite items:

Plasma Beam: I think the big reason I like this is because I just remember not having it for the longest time. Me and my brother figured out it was in Maridia but we couldn't reach it because we hadn't defeated Draygon. When we did finally, we got it and enjoyed it for going through enemies and taking out those Spongemonkey things.

Gravity Suit: You're gonna laugh at this, but I did not at first realize that the Gravity Suit was making it easier to travel in water. I thought the suit's primary function was to protect me in Lava. "That's weird, what does gravity have to do with it?" You have to understand, We hadn't encountered that much water on the way to the suit, and any spills or falls into it we did have, we forgot about. "eh, water." In fact, quite often in Maridia, I would actually FORGET THAT I WAS UNDERWATER.

Spazer: This one might sound kind of odd at first. See, the Spazer is the first *real* beam upgrade you get. Sure, the Charge Beam counts, but its more of an add-on to the other beams. So after blasting enemies like Rios and sidehoppers several times, jumping up into the ceiling and collecting this always makes me feel a lot better. It's kinda like getting the White Sword in the original Zelda.

Favorite Bosses:

Crocomire: Crocomire's death is so sick that TVtropes lists it as a "Family-Unfriendly Death". That always makes me giggle a bit, and I have to say his death looks like it could be a realistic depiction of someone/something melting. Didn't help that he was blood red to begin with, so the red streaks coming from his skeleton look like they could be blood.

Kraid: Kraid got cheated bad. In the game, you encounter a fake Kraid that's about the size of kraid from the original Metroid, so you think "Huh ok there's Krai-wait no that can't be him where's the real one?" Then, when you see that the real one is now this COLOSSAL BEHEMOTH, you're supposed to piss yourself.

Except no. The game's Box Art, in all regions of the world, depicts Samus blasting Ridley with a giant Kraid in the background. DUDE!! SPOILERS!! COME ON.

Ridley II: Even though he looks the same as he did on Ceres, and has the same music (which is music you've heard several times already in the game), The backdrop and everything leading up to the big Ridley battle makes this fight epic. It helps that he explodes and falls apart in slow motion around you, and you feel, for a moment, like you have concluded the game. You finally found him and ripped him to pieces...

...and then you enter the next room and find the Metroid's discarded container. Shit.
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FrostyMetroid

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Re: favorite super metroid moments, items, and bosses

Postby FrostyMetroid » 01.12.12 5:00pm

My fave moment was just landing on Crateria for the first time and my fave boss was fight was :ridley: because i just love him anyway lol.
Fave item is the shinespark or speedbooster.
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johnnypalooza

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Re: favorite super metroid moments, items, and bosses

Postby johnnypalooza » 02.25.12 11:07pm

Moments:
Ridley appearing in Ceres and scaring me out of my mind: I rented the game when I was a kid and the opening level legitimately frightened me. After going all the way through that creepy, desolate space station it was quite a shock to see this huge dino-monster appearing. However, the worst part was when Ridley dive bombs the screen... I don't think I'd ever seen that effect on the Super Nintendo before and it scared the hell out of me since I thought he was "coming to get me".

Torizo: another WTF moment... it's alive?! I never approached a Chozo statue the same way again. I really liked how as you damaged him he started to fall apart.

Crocomire's death: I almost felt bad for him (or it?) as I stood there and watched his skin melt off. I wonder how many nightmares Super Metroid gave me?

Items:
Ice beam: always been my favorite weapon in Metroid.
Super Bombs: miniature nuclear blasts are fun.
Gravity Suit: Samus just looks great in Purple.

Bosses:
Ridley on Ceres: for reasons listed above.
Kraid: he was surprisingly huge. When you managed to hit him with something, you felt like you earned it.
Phantoon: hey look... something else that gave me nightmares... that eye...
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Zynux

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Re: favorite super metroid moments, items, and bosses

Postby Zynux » 02.26.12 5:44pm

For me these are my favorite moments of the game because they really caught my attention and sharpened my interest to the game where I originally didn't have any intention to really finish it.

After playing Prime 2, I wanted to try out the 2D Metroids for the first time. I had no idea what to expect, and was fairly new to the wonders of Metroid. So I just jumped right in to Super Metroid, which is always highly praised for some reason, and I wanted to figure out why it was so highly praised.


One thing that immediately caught my attention, and overall interest in the game, was the opening sequence. Really fucking well done atmosphere (I love atmosphere; very important for me when I play games) for a SNES game. Immediately it became a memorable part of the game for me. So much that afterward I was like "What IS this game all about?"

Which leads to my second "aspect of the game that caught my attention." The entire segment when you first land on Planet Zebes and meet the Space Pirates. The creepiness, mysterious, and lonely atmosphere of it all really stuck to me. I even jumped like "OH SHIT" when the Space Pirates appeared in the First Tourian. Right from there, I was hooked to this game. Now one of my favorite SNES games.


Fave Item: Screw Attack. This power-up is so overpowered that it was hilarious. They really went out of their way to make Samus a total Juggernaunt.

Favorite Bosses: Probably Kraid. I found him to be the most engaging boss.
Last edited by Zynux on 05.10.12 7:34pm, edited 1 time in total.
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Re: favorite super metroid moments, items, and bosses

Postby KRAID » 05.04.12 7:53pm

moments.

seeing the baby in tourian now huge.
seeing the baby save you while sacrificing itself so very sad.
when i go into lower norfair where need the space jump to get through the previous room.

the music is just superb there and its much harder to get through than upper norfair.

weapons.

for me getting the screw attack.
love the sound of it as u cut through things.
my fave weapon ever.
gravity and varia suits

xxxzzz1

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Nostalgic moments

Postby xxxzzz1 » 05.09.12 3:12pm

Is there any moment in Super Metroid that you will ALWAYS remember? My moment is when you shatter the glass tube that connects Brinstar to Maridia and Red Brinstar's music, I will always remember that song!!

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Re: Nostalgic moments

Postby samusfan » 05.09.12 11:35pm

Mine was when i got stuck in wrecked ship and head on to the room of the chozo with hands open,[spoiler]in the beginning i lost lots of energy tanks to discover that the f...k thing to do was only morph ball into its hands.Great memories :)[/spoiler]
If i was in Metroid universe, i would marry Samus,and if i could choose an ability,Speed Booster would be mine.Finally i got all ending pictures,Metroid Fusion JP Version Completed

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Re: favorite super metroid moments, items, and bosses

Postby KRAID » 05.10.12 6:25pm

Also the superb music and fighting ridley.

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Re: favorite super metroid moments, items, and bosses

Postby Snake0682 » 05.24.12 12:22pm

Favorite Super Metroid Moments
1. [spoiler]Mother Brain finally getting her butt handed to her by the Baby Metroid
and then with the Hyper Beam[/spoiler]
2. Ridley's boss battle in his lair
3. [spoiler]Saving the animals during the escape from Zebes sequence[/spoiler]
4. Samus' unmasking after credits
5. The intro narration by Samus at the beginning of the game.

Favorite Super Metroid Items
Screw Attack
[spoiler]Hyper Beam[/spoiler]
Plasma Beam
Spring Ball
Super Bomb
Varia Suit
Gravity Suit

Favorite Super Metroid Bosses
Ridley
Mother Brain
Kraid

jacobe12

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Re: favorite super metroid moments, items, and bosses

Postby jacobe12 » 07.28.12 8:52am

I think it's without question that the greatest moment in Super Metroid is the baby sacrificing itself for Samus.

The opening sequence was great, getting to lower Brinstar was awesome, mainly because of the awesome music that plays down there. (It has a pretty kick-ass remix in Echoes). I liked how you discovered the broken capsule after finally defeating Ridley, only to find the gigantic baby Metroid near the end. The way that scene was built up was also really well done, you go into a room and pretty much every thing is dead, it's really eerie and suspenseful. Many Metroid games since have tried to create moments like that, but none have done it quite like Super Metroid. Also loved lower Maridia, it was so ambient yet kind of creepy at the same time.

The speed booster was really fun to use, I loved getting the X-Ray Visor because it made looking for items so easily. The Gravity Suit is awesome because everyone knows that purple is the most bad ass color ever. Screw Attack was amazing too.

Kraid's always been my favorite Metroid boss and his inclusion in Super Metroid was nothing short of amazing. Thinking you've killed the real Kraid, then having to fight a monster that takes up two screens, it was epic. The boss in lower Maridia (sorry I can't remember it's name, I think it's Dragoon?) was cool because you could figure out a way to beat him besides just opening fire. And of course, the final battle with Mother Brain stands out as the game's greatest battle, if not the greatest battle in all of video gaming. You think you've defeated Mother Brain, then the giant exoskeleton appears, Mother Brain's murder almost ends you, then the sacrifice which allows you to reek havoc on Mother Brain with the Hyper Beam. And escaping the planet afterwards was intense. The game then ends with some super satisfying credits music.

And of course, who could forget the words that started it all? "The last Metroid is in captivity, the galaxy is at peace."
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~Kraid is best character and Other M is a great game.

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