Which is the most pain-in-the-ass power-up to obtain?

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newhenpal

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Which is the most pain-in-the-ass power-up to obtain?

Postby newhenpal » 12.27.10 10:53pm

I think the energy tank just before mecha-ridley was placed solely for the amusement of the dev team. There's also the power-up (missile?) that required shinesparking with slopes at sector 2, near where Zazabi is located, but it's not too bad after some trial-and-error.

Dryn

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Dryn » 12.28.10 12:36pm

I think the energy tank just before mecha-ridley was placed solely for the amusement of the dev team. There's also the power-up (missile?) that required shinesparking with slopes at sector 2, near where Zazabi is located, but it's not too bad after some trial-and-error.
That Energy Tank before fighting Mecha Ridley was a pain. However, I did learn how to acquire it easily. Instead of using the Space Jump to get there, I shinespark. What I do is run and then break the ground. After that, I go back and then run until I use the Speed Booster. Then I store the energy, quickly head down past the broken ground. After that, I walk off to the right, and just as I am about to hit the laser, I quickly shinespark to the right and I fly to that side. Anyway, I'd have to agree that this is one of the more difficult ones.

The Sector 2 with Zazabi isn't difficult. Not compared to the Missile Tank in Chozodia, which requires Samus to shinespark. It's that part where Samus enters water for the first time in Chozodia, and then you have to charge your Speed Booster. Dash, and then charge. Jump, dash, and then charge. Once you get to the top, you have to run to break the wall on the other side, charge, and then drop down to the right location, and then fly to the right where Samus busts through a wall. Oh, and that reminds me of the one in Norfair where there is that missile block. You have to time it right. >:(

darkhamsterlord

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby darkhamsterlord » 01.03.11 10:41am

I don't remember most of the power-ups in games that aren't Super Metroid, but I know I had trouble with most of the shinesparking puzzles in Zero Mission and Fusion.

As for Super Metroid, I think the biggest pain in the ass is the one below the Ice Beam, in that tall shaft with nothing but crumbling platforms. It's trivial if you come back for it with the Space Jump or the Spring Ball, but without either of those it's pretty annoying.
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TheBlackCat

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby TheBlackCat » 01.03.11 7:12pm

In Super I think it is the Spring Ball, especially if you try to get it before the space jump.

First you need to use the grapple beam to crumble a single block. The block is directly above the center of a pool of quicksand with enemies hidden in it, and it is essentially impossible to get through the hole from the relatively safe ledges on either side, requiring you either use the ice beam on the enemies or get into and then out of the sand.

Then you have a long vertical shaft you need to go up (either space jump or wall jump), one of the longer vertical shafts in the game.

Then, waiting for you at the top are a swarm of enemies that attack you just before you reach the ledge, making you fall back down again. There are a bunch of them so the charge beam jump won't help, the power bomb attacks barely last long enough to finish the wall jumping, and the enemies are small and fast so shooting them is really hard. I don't think a power bomb works since I think the enemies leave the area the game uses for computing damage before the bomb goes off, but I am not sure about that.
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Animerican_Redeemed

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Animerican_Redeemed » 01.03.11 7:36pm

Zero Mission had made me inwardly curse while trying to get two powerups yesterday. Really hadn't practiced charging my speed boost before this, and I either kept forgetting to shoot the door open at the right time or kept speed-boosting in morphball in the wrong direction.

One of them was this Super Missile powerup, as demonstrated in this video (not me playing here, sadly). Really hadn't practiced charging my speed boost before this, and I either kept forgetting to shoot the door open at the right time or kept speed-boosting in the wrong direction...

Another one--- and this was far more aggravating-- was this platforming trickery that took place above boiling hot lava in Norfair, which involved getting a super tank and missile tank. You had to begin by:
a) shooting a pipe-spawned space bug with the ice beam
b) jump onto it without shinesparking*
c) jump onto the ledge to get the super missile tank
d) quickly shoot the wall ahead to reveal a secret passage
e) wait for that same space bug to unfreeze and then freeze it partway b/w Samus and the passage.*
f) Get onto the refrozen bug without shinesparking
g) Attempt to do a ledge-grab jump under a low ceiling*
h) get the missile tank.

And if I messed up on any of those latter steps, I'd have to start the whole process over again (as the bugs only pop out when you're close to the pipes). The steps marked with asterisks were full of so many fails on my part that I was disspointed that it was just a missile tank at the very end...
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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Balkoth » 01.04.11 12:07pm

So *that's* how you pocket that super missile expansion...

If this wasn't in the Classic Metroid board, I'd say Boost Ball or Spider Ball from Echoes.
However, I'd vote for Animerican_Redeemed's video in Classic.
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TheBlackCat

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby TheBlackCat » 01.04.11 7:04pm

Yeah, that one was pretty hard, getting the jump right so you roll and stopping before you hit the wall are both hard.
Man is the lowest-cost, 150-pound, nonlinear, all-purpose computer system which can be mass-produced by unskilled labor.
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Thunderchin

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Thunderchin » 01.15.11 5:10pm

I don't remember most of the power-ups in games that aren't Super Metroid, but I know I had trouble with most of the shinesparking puzzles in Zero Mission and Fusion.

As for Super Metroid, I think the biggest pain in the ass is the one below the Ice Beam, in that tall shaft with nothing but crumbling platforms. It's trivial if you come back for it with the Space Jump or the Spring Ball, but without either of those it's pretty annoying.
Without the Space Jump, just shinespark to it. There's a little nub of a platform just beyond the door. Use it to shoot the Missile hiding spot, then use the stored energy from the room before to reach it.

Me? I just wait until I have the Space Jump. It's on my way to Ridley anyway, and I don't take that route to Crocomire (Wave Beam early).
Chozo Ice Beam acquired, extinguish a Girl on Fire!

MaiAriSquee

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby MaiAriSquee » 01.15.11 10:21pm

I remember there being this crazy room in Fusion- two, actually- where you had to do these magically precise things with the shinespark.

Those missiles were the bane of me for a long time...
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Emperor Ing

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Emperor Ing » 01.16.11 12:26am

I think the large hidden room in NOC where you had to shinespark, and space jump all the way up the room, KEEPING the shinespark to break the blocks, was a particular pain in the ass.


All for ANOTHER power-bomb expansion.
must be some sorta side effect of the hatchling or maybe she should stop going down on Miyamoto.
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Jeremytroid

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Jeremytroid » 01.16.11 11:14am

I there was a hidden room in the first rocky part of NOC that you had to Shinespark through, and as I recall, if you messed up, you were stuck in it and had to reset z:/
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ph00tbag

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby ph00tbag » 01.19.11 12:57pm

I'm surprised no one mentioned the crumbling blocks power up in NOC near the Security Drone. Or the one just before Nightmare.

Thunderchin

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Thunderchin » 01.19.11 11:36pm

Zero Mission had made me inwardly curse while trying to get two powerups yesterday. Really hadn't practiced charging my speed boost before this, and I either kept forgetting to shoot the door open at the right time or kept speed-boosting in morphball in the wrong direction.

One of them was this Super Missile powerup, as demonstrated in this video (not me playing here, sadly). Really hadn't practiced charging my speed boost before this, and I either kept forgetting to shoot the door open at the right time or kept speed-boosting in the wrong direction...

Another one--- and this was far more aggravating-- was this platforming trickery that took place above boiling hot lava in Norfair, which involved getting a super tank and missile tank. You had to begin by:
a) shooting a pipe-spawned space bug with the ice beam
b) jump onto it without shinesparking*
c) jump onto the ledge to get the super missile tank
d) quickly shoot the wall ahead to reveal a secret passage
e) wait for that same space bug to unfreeze and then freeze it partway b/w Samus and the passage.*
f) Get onto the refrozen bug without shinesparking
g) Attempt to do a ledge-grab jump under a low ceiling*
h) get the missile tank.

And if I messed up on any of those latter steps, I'd have to start the whole process over again (as the bugs only pop out when you're close to the pipes). The steps marked with asterisks were full of so many fails on my part that I was disspointed that it was just a missile tank at the very end...
I got that on my very first playthrough, on my very first try, but I went for the Supers myself, THEN the Missiles. SUPER MISSILE EARLY FTW!
Chozo Ice Beam acquired, extinguish a Girl on Fire!

HobotiX

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby HobotiX » 08.13.11 9:06pm

I recall zero mission having some annoying ones to get. I am sure someone already mentioned the specific ones though.

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Re: Which is the most pain-in-the-ass power-up to obtain?

Postby Angel of fire » 08.13.11 9:12pm

The missile expansion in east Ridley. Specifically the one where you had to speed boost, destroy soem blocks, shoot a missile, then screw-attack. Gosh, that one was pure luck.
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