Game Devs: If you are making a game for the PC that uses cloud saves, make sure that you put the local save file in the agreed-upon location for PC game save files (my documents->My Games), because if and when the cloud save doesn't or didn't save, we'd like to be able to know where our game saves are, say, in case we need to reinstall our system and want to be able to take our saves with us.
So yeah, I recently migrated my Win7 install to a SSD, but beforehand I backed up all my important files, such as all the common game save locations. Only today when trying to continue my game in Far Cry 3 do I discover that Ubisoft saw fit to buck the trend of saving games in a sensible place, and instead opted to save in a by-default hidden folder with a name that carries no correlation to the game you are saving for. GREAT WORK!!
So now my 14 hours playing Far Cry 3 is now wasted. Thanks for putting the game save in some obscure location that I didn't back up, Ubisoft. Also, great work on a cloud save system that doesn't allow me to see or verify if you have saved it. I love being able to take your word for it when it comes to a multi-hour save file. THIS is why I get most/all my games on Steam. Steam Cloud works for almost everything, and you can FUCKING VERIFY that Steam has uploaded your save file to the cloud. What a radical and insane concept!!!!!!