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The Illusion

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by The Illusion » 08.06.08 1:55am
Metroid: Better levels. I mean, Captain Falcon get's a stage that only bunnyhood Sonic can outrun, but Samus? 1. A stage that's just a platform, a floating platform, and an occasional 180. 2. A stage with occasional lava and like, three new remixes 3. The boring old Melee stage.
Give us Ridley attacking a level, kraid shooting his chest platforms, mother brain! Give us better representation of Prime, not some boring level that barely consitutes fun. Parasite queen on the frigate orpheon? No, don't let it interact, don't make the level look anything like the actual orpheon, make it a BLACK CHASM. That was just so sad.
Make ZSS more accesible for new players. Hell, I still can't play her well, her paralyzer shot is horrible, and so is her final smash. Just let her take it off and back on, so that you don't change characters every time you don't want to get killed cheaply. More remixes. We got like four new songs (and boring ones at that, the only good new tracks are the ending to metroid and the new Ridley music). The frigate orpheon could've had some of the Prime series favorites, like the space pirates (any version) or some boss music besides the boring parasite queen. And better remixes, seriously, a remix of the credits from super metroid? And a bad one at that? And norfair was boring as hell, zero mission's remix is so much better, and that's on the GBA . And stop making Samus this goofy mockery of her old depictions. As was said earlier, if Link gets a (blondeified) Twilight Princess costume with Twilight Princess weapons, let Samus have a more serious costume, or at least alternate outfits. I'm fine with her weapons though. Finally, MORE CHARACTERS. For one of Nintendo's coolest and most badass franchises, they sure ditch out on characters. Admittedly, there aren't really any other characters that would suit the role, but how about a GF Marine? They'll make a level but not a character? I'm not asking for Ridley (he's too big), just.... SOMETHING.
Mario series: nobody else, okay? STOP ADDING MARIO CHARACTERS.
Zelda series: Better levels. The old hyrule castle was really nice, I don't understand why they got rid of it, and instead replaced it with boring uneventful levels. Ganondorf NEEDS his sword. He can keep some of his attacks, maybe just modified (change the warlock punch into a mighty sword swing), and make his jumping a bit better, so that he at least gets SOME height from his second jump, and give him some better speed. I'm not saying fox or falcon speed, but don't make him compete with bowser. Oh, but he should get a sword stab and spin attack (from twilight princess).
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NESgamer190

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by NESgamer190 » 08.06.08 9:14pm
@ all people mentioning that samus needs better levels:
I totally agree. I mean, have a fight take place in tourian for I matter, or at the very least, in kraid's hideout in super metroid. (The illusion's idea of kraid's belly platforms was genius.)
Boss battles needs a bit of a toning down too I have to say.
biggest letdown on mario: Down B = fludd
Characters to take out: Wolf, Toon link (Up smash change alone doesn't cut it), and pkmn trainer (just a bit too much, as someone can cheap shot you out of pokeball)
*wonders if there was a kraid theme for brawl, as if not, then throw that in for idea*
Life would be hard for a side hopper that has to hop on a WALL. (can't go through doors on the other wall.)
Too bad Archanus doesn't have a GB equivalent for an avvy.
ROBOTNIK ROBOTNIK RAH RAH RAH!
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Maetch

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by Maetch » 08.07.08 9:41am
The Illusion wrote:Metroid: Better levels. I mean, Captain Falcon get's a stage that only bunnyhood Sonic can outrun, but Samus? 1. A stage that's just a platform, a floating platform, and an occasional 180. 2. A stage with occasional lava and like, three new remixes 3. The boring old Melee stage.
Give us Ridley attacking a level, kraid shooting his chest platforms, mother brain! Give us better representation of Prime, not some boring level that barely consitutes fun. Parasite queen on the frigate orpheon? No, don't let it interact, don't make the level look anything like the actual orpheon, make it a BLACK CHASM. That was just so sad.
The Sky Temple would've been fun, with Ing popping out to attack. Or maybe the Wrecked Ship, where Phantoon could occasionally spill fire everywhere. I agree, at least some kind of radical stage would've been better. The Illusion wrote:Make ZSS more accesible for new players. Hell, I still can't play her well, her paralyzer shot is horrible, and so is her final smash. Just let her take it off and back on, so that you don't change characters every time you don't want to get killed cheaply.
I say just cut her all together. As much as I like ZS Samus, she's really little more than fanservice. Perhaps give Samus a different Final Smash to compensate, like summoning her gunship for a bombing run. The Illusion wrote:More remixes. We got like four new songs (and boring ones at that, the only good new tracks are the ending to metroid and the new Ridley music). The frigate orpheon could've had some of the Prime series favorites, like the space pirates (any version) or some boss music besides the boring parasite queen. And better remixes, seriously, a remix of the credits from super metroid? And a bad one at that? And norfair was boring as hell, zero mission's remix is so much better, and that's on the GBA.
Two words: Lower Norfair. It was such a crime that the only song truly sutable for the Norfair stage was not even touched. The Illusion wrote:And stop making Samus this goofy mockery of her old depictions. As was said earlier, if Link gets a (blondeified) Twilight Princess costume with Twilight Princess weapons, let Samus have a more serious costume, or at least alternate outfits. I'm fine with her weapons though.
Alternate outfits is a must for next Smash. I want a REAL Fusion Suit, not just the colors. The Illusion wrote:Finally, MORE CHARACTERS. For one of Nintendo's coolest and most badass franchises, they sure ditch out on characters. Admittedly, there aren't really any other characters that would suit the role, but how about a GF Marine? They'll make a level but not a character? I'm not asking for Ridley (he's too big), just.... SOMETHING.
With MP3 and Hunters, there's no excuse not to include another Metroid fighter. Me, I want Gandrayda above all others. She'd be as agile and fast as ZS Samus (making up for cutting ZS Samus), and her morphing could be used for Forward+B and Up+B attacks. Final Smash? Phazon Hypermode! The Illusion wrote:Mario series: nobody else, okay? STOP ADDING MARIO CHARACTERS.
Actually, they reduced the Mario cast in Brawl by cutting Dr. Mario. As it stands, Mario, Luigi, Peach, and Bowser are enough. The Illusion wrote:Zelda series: Better levels. The old hyrule castle was really nice, I don't understand why they got rid of it, and instead replaced it with boring uneventful levels.
Because Nintendo likes to flaunt exactly how much Zelda means to the obsessed fans who think the series is a gift from God! Dammit, it's not THAT flawless. The Illusion wrote:Ganondorf NEEDS his sword. He can keep some of his attacks, maybe just modified (change the warlock punch into a mighty sword swing), and make his jumping a bit better, so that he at least gets SOME height from his second jump, and give him some better speed. I'm not saying fox or falcon speed, but don't make him compete with bowser. Oh, but he should get a sword stab and spin attack (from twilight princess).
All his power and he can't get his own moveset? That's really lame! At least let him use that sword, like you said.
 = Ultimate Warrior  = Ultimate Warrior Therefore,  = Now you know why they call it Metroid. --- This is the song, written for the chase scene! This is the song, Samus and James! He tri-ied to kill me with a forklift! (Ole!)
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Naner

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by Naner » 08.07.08 9:55am
The Illusion wrote:I mean, Captain Falcon get's a stage that only bunnyhood Sonic can outrun... Well actually, Wario Man's bike and Fox 'n co.'s Landmaster can also outrun them.
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Molenater

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by Molenater » 08.07.08 8:03pm
I think Ridley would be an awesome character for Brawl and was hoping he would be in it....But Samus is still all alone.
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The Illusion

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by The Illusion » 08.08.08 12:47am
Let me clarify a few things: Firstly, when I say Mario Characters, I also mean mario characters that were (and really still are) spinoffs of mario. I sincerely doubt anyone really wanted Wario.
Next, when I say other Metroid characters, I mean unique or similar. One of the other 8 bounty hunters would be cool, but that's eight characters, and only having one specific one when they all pretty much get equal representation wouldn't make much sense. That's why I suggested the GF Marine. He's unique enough to not show favoritism to a particular fanbase, and he's really badass.
Next, I forgot my complaint about F-Zero. First, Goroh or Black Shadow should've been characters, and Deathborn should've been a trophy.
Termina Bay was nice, and I'm glad they bothered to represent Majora's Mask (which is, by the way, my favorite Zelda game, in front of LttP and WW), but it wasn't that great, and the pikmin level actually barrow's alot from it (platform that appears and disappears in the form of a giant creature). Hyrule Temple was forgivable, since it was so big (it's only real problem were lack of things happening and a never used left side). Eldin was just crap. I think levels should be like Spear Pillar and skyworld: Alot in the background and stage interactivity, but not so much that it's easy to die just because the level decides to kill you. 41 levels is cool, but if only some of them actually have anything happen, then what's the point?
Yoshi's Story, Smashville, Lylat Cruise, and Battlefield are all exactally the same. Three platforms above a lower platform, and no interaction with the stage. The only difference among them is that Lylat Cruise is somewhat tolerable (since it uses alot from the underrated assault game, and that it's platforms get slanted). Halberd is pretty bad too. Nothing happens for almost the entire fight, and even then, it's nothing major. Plus the Kirby music selection is pretty horrible, what few good songs they chose to include have been remixed badly (Meta Knight, Marx). Dedede's theme and Zero 2 are exceptions, and Squeak Squad is nice too.
Lastly, Ganondorf. I think I've already got an idea for a moveset (know that this is my first and probably last): NOTE: If I say that he doesn't have to use his body and it can be a sword strike, the elemental, damage, and knockback are unchanged unless noted. The damage, knockback, and lag of these attacks is also the same as they were corresponding to previous games, unless noted. A: His usual thunder jab. MAYBE a quick sword strike instead. U-A: Sword swing that starts on the ground and goes up. F-A: A reverse kick. D-A: His melee D-A, where he kicks in a circular fashion. U-Smash: An uppercut with darkness. As it's charged, his hand collects darkness similar to how it collected electricity in OoT. F-Smash: He stabs forward with his sword, and then does a 360 spin attack, both lifted directly from Twilight Princess. D-Smash: He stomps on the ground, with people close enough getting hit, and it sweet-spots on his leg. F-Air: Quick sword strike (slightly less lag than in Brawl) B-Air: Back kick D-Air: Downward sword strike U-Air: Upward sword strike (I haven't played Brawl lately, so I forgot if it's the same as in melee, if it is, then it has slightly more lag than it had in melee) N-Air: Double Kick (about 1.5 times as fast, but less powerful) B: Darkness ball. Takes a second to charge, and then goes forward with a slight slant downwards, or goes in the direction of someone very close. Very similar to his OoT lightning ball. Forward B: The same as his B in previous games, but using his sword. Can be reversed as in Brawl. As he charges it, his sword turns black-purple. Down B: His forward B from Brawl, but with slightly more range, less recovery lag so that he can get away before the opponent get's up, and if done in the air, half as much added recovery lag as the ground version). can still suicide. Up B: Same as in Brawl. Jump: Same as in Brawl. Second Jump: about an extra half as high as in Brawl. Weight: Slightly lighter to compensate for his less laggy moves. Final Smash: Same as in Brawl. IMO he actually had almost the best final smash (since it almost always ohko'd no matter what the dmg) and wasn't the best only because the landmasters have the potential to ko people more than once, and thus has more potential, but it's a bit harder to get ko's at the same time.
If there isn't a new Zelda game by then, he keeps his incredibly badass TP outfit. God that thing is so cool.
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Maetch

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by Maetch » 08.08.08 9:33am
The Illusion wrote:Next, when I say other Metroid characters, I mean unique or similar. One of the other 8 bounty hunters would be cool, but that's eight characters, and only having one specific one when they all pretty much get equal representation wouldn't make much sense. That's why I suggested the GF Marine. He's unique enough to not show favoritism to a particular fanbase, and he's really badass.
Final Smash: Expendability Bomb. :laugh:
 = Ultimate Warrior  = Ultimate Warrior Therefore,  = Now you know why they call it Metroid. --- This is the song, written for the chase scene! This is the song, Samus and James! He tri-ied to kill me with a forklift! (Ole!)
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1upD

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by 1upD » 08.08.08 10:04am
Maetch wrote:With MP3 and Hunters, there's no excuse not to include another Metroid fighter. Me, I want Gandrayda above all others. She'd be as agile and fast as ZS Samus (making up for cutting ZS Samus), and her morphing could be used for Forward+B and Up+B attacks.
They could use Gandrayda to include a bunch of Metroid Prime characters. Her up-b could turn her into a space pirate aerotrooper. Her side-b could turn her into some creature or something that lunges forward.(IDK, Phazon Metroid?) Her down-b could turn her into Rundas, with a separate movelist. Ok, ok, he could just spawn ice spikes around her. Final Smash? Phazon Hypermode!
YEESSSSSSSSSSSS
That's what I was hoping for. But no, they have to make all original final smashes that have nothing to do with the games.
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Maetch

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by Maetch » 08.08.08 10:11am
1upD wrote:They could use Gandrayda to include a bunch of Metroid Prime characters. Her up-b could turn her into a space pirate aerotrooper. Her side-b could turn her into some creature or something that lunges forward.(IDK, Phazon Metroid?) Her down-b could turn her into Rundas, with a separate movelist. Ok, ok, he could just spawn ice spikes around her.
I was just gonna make Down-B a flip jump like ZS Samus. Since, in my personal view, ZS Samus gets cut, Gandy would keep that fighting style alive in spirit. Forward-B is a morph-and-charge attack, with random effects like Mr. G&W's Judgement. Up-B is gonna be a Swarmbot transform, with limited control. Standard B is a simple chakram toss. Gotta take Kirby into account when picking such an attack, since he can copy the Standard B. 1upD wrote:Final Smash? Phazon Hypermode!
YEESSSSSSSSSSSS That's what I was hoping for. But no, they have to make all original final smashes that have nothing to do with the games.
I know. I tried all sorts of possibilities, but the Hypermode angle was the only thing that truly fit Gandy.
 = Ultimate Warrior  = Ultimate Warrior Therefore,  = Now you know why they call it Metroid. --- This is the song, written for the chase scene! This is the song, Samus and James! He tri-ied to kill me with a forklift! (Ole!)
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1upD

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by 1upD » 08.08.08 10:24am
Maetch wrote:1upD wrote:They could use Gandrayda to include a bunch of Metroid Prime characters. Her up-b could turn her into a space pirate aerotrooper. Her side-b could turn her into some creature or something that lunges forward.(IDK, Phazon Metroid?) Her down-b could turn her into Rundas, with a separate movelist. Ok, ok, he could just spawn ice spikes around her.
I was just gonna make Down-B a flip jump like ZS Samus. Since, in my personal view, ZS Samus gets cut, Gandy would keep that fighting style alive in spirit. Forward-B is a morph-and-charge attack, with random effects like Mr. G&W's Judgement. Up-B is gonna be a Swarmbot transform, with limited control. Standard B is a simple chakram toss. Gotta take Kirby into account when picking such an attack, since he can copy the Standard B.
I think Up-b should be a pirate aerotrooper, so we can see the pirates. B can be a transformation too. Imagine kirby transforming into swarmbots or something... 1upD wrote:Final Smash? Phazon Hypermode!
YEESSSSSSSSSSSS That's what I was hoping for. But no, they have to make all original final smashes that have nothing to do with the games.
I know. I tried all sorts of possibilities, but the Hypermode angle was the only thing that truly fit Gandy.
I was thinking Samus should have hypermode....Gandrayda can turn into Ghor or something....
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Maetch

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by Maetch » 08.09.08 1:04pm
1upD wrote:Maetch wrote:1upD wrote:They could use Gandrayda to include a bunch of Metroid Prime characters. Her up-b could turn her into a space pirate aerotrooper. Her side-b could turn her into some creature or something that lunges forward.(IDK, Phazon Metroid?) Her down-b could turn her into Rundas, with a separate movelist. Ok, ok, he could just spawn ice spikes around her.
I was just gonna make Down-B a flip jump like ZS Samus. Since, in my personal view, ZS Samus gets cut, Gandy would keep that fighting style alive in spirit. Forward-B is a morph-and-charge attack, with random effects like Mr. G&W's Judgement. Up-B is gonna be a Swarmbot transform, with limited control. Standard B is a simple chakram toss. Gotta take Kirby into account when picking such an attack, since he can copy the Standard B.
I think Up-b should be a pirate aerotrooper, so we can see the pirates. B can be a transformation too. Imagine kirby transforming into swarmbots or something... 1upD wrote:Final Smash? Phazon Hypermode!
YEESSSSSSSSSSSS That's what I was hoping for. But no, they have to make all original final smashes that have nothing to do with the games.
I know. I tried all sorts of possibilities, but the Hypermode angle was the only thing that truly fit Gandy.
I was thinking Samus should have hypermode....Gandrayda can turn into Ghor or something....
Interesting, but I'll stick with my moveset, thank you. 
 = Ultimate Warrior  = Ultimate Warrior Therefore,  = Now you know why they call it Metroid. --- This is the song, written for the chase scene! This is the song, Samus and James! He tri-ied to kill me with a forklift! (Ole!)
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Naner

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by Naner » 08.11.08 12:00pm
Maetch wrote:Since, in my personal view, ZS Samus gets cut, Gandy would keep that fighting style alive in spirit. Hell NO! ZSS rocks. And she makes Samus' fighting style much more versatile. And Samus' F-Smash is the most overpowered one, so there has to be some counter-effect.
I've been thinking on another thing: What if Samus' down B was Morph Ball? I mean become the Morph Ball until you use up B. you would be faster, smaller and able to lay bombs(not affected by gravity, like in Metroid games), but easier to KO and limited jumping(just one jump).
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AMetroidGuy

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by AMetroidGuy » 08.11.08 10:21pm
Meh... I would rather take it easy on alt-forms. Zelda and Samus are fin, but more are unnecessary.
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Lazarius

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by Lazarius » 08.12.08 4:47am
Last edited by Lazarius on 08.15.08 3:14am, edited 2 times in total.
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NESgamer190

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by NESgamer190 » 08.12.08 7:27am
Lazarius wrote:Just some move sets for characters I would like. Characters I would LIKE. Please don't go on about Ridley being unrealistic, I would like to see him. Also, yes, there move sets might seem over powered. But these being my favourite characters, I can't help but want them to be powerful.
Rundas:
B - Charge Ice Beam it’s sort of a Samus move clone, but he needs some kind of ranged attack.
Down B - Shockwave of ice outwards, similar to DK’s Down B, but non repeatable.
Forward B -Charges forward, surrounded by ice, similar to falcon kick.
Up B - That skating on ice thing he does. Can be curved, like Lucario’s
All ice attacks freeze at higher damage.
Final Smash - Ice pillar/spikes shoot from the ground, spiking with high damage and knock back all they hit. Sides of pillars freeze, while the tops spike.
*Smash attacks would have an icy effect
Ridley:
(Assuming they found a way around his size)
B - Fire Ball. Balls, not a stream like Bowser or Charizard. Can be charged to release more at once. Tap will shoot one; Charged would be a scatter shot.
Down B - Tail pogo slam - Like in SM and ZM - bounces multiple times.
Up B - Fly, like Pits. Though, like ROB he can attack during and then resume his Up B.
Forward B - Charge, the attack Meta Ridley uses in his Melee Stage, would be similar to Ike’s forward B and Fox’s. If used in close range, rather than charging and attacking, he would grab the opponent and breathe fire in their face, as in SM, ZM and Fusion.
Final Smash: Transforms into Meta-Ridley, flies across the screen, sweeping with his red mouth laser and bombing.
Note: His model is the same as in Brawl, but smaller. His Meta form is also the same, but full sized.
I haven't done any A attacks, only Special. I imagine Ridley would have powerful Aerials. His D-Air and Back-Air would prolly be a tail strike.
Long post.
Not a worry. as for the Ridley sizing issue, it's quite possible, but ridley'd probably would equate to bowser size from origional metroid, and that might be the only way to pull such a feat off. Good moveset though. What of the A moves and taunts and victory poses?
Life would be hard for a side hopper that has to hop on a WALL. (can't go through doors on the other wall.)
Too bad Archanus doesn't have a GB equivalent for an avvy.
ROBOTNIK ROBOTNIK RAH RAH RAH!
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