i thought i'd do everyone a service and map them out by using the GCN version, and making AR codes so that everyone could explore them, but after a bit of working arround, i discovered something. no, not a true secret world, but instead, that the worlds are actualy DIFFERENT for each version! maybe not every world is different, but one that i know is, is the one that you can get to by going to the second vertical shaft in brinstar, the one with the brown/gold bricks, going downwards through the wall, in the original metroid would lead you to a variation of norfair. however, going there in metroid prime leads to an elevator room with no elevator in it! the area is also different in Zero Mission, and beleive it or not, even the Wii version.
i know the secret worlds aren't truly worlds, but i thought that they would have consistency between versions. but after all the crap i've seen (beleive me, with the ability to fall through floors, you tend to see a lot) there is little to no structure beyond the normal game, outside of a select few areas here and there.







