You know when you suck when....

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ddddd

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Re: You know when you suck when....

Postby ddddd » 12.05.10 9:19am

Zeroº wrote:Did I say this before? 'Cause I don't remember ever posting in this topic before. Oh well, here goes.

When I first played Prime, I had helluva time with Meta-Ridley. Took me countless attempts to finally defeat him. Afterwards, when I played the game on hard mode, I took him out on my first try. -_-;

Wow, this is EXACTLY what happened to me, I must have died to him more than 5 times in my first walkthrough

Doftimus

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Re: You know when you suck when....

Postby Doftimus » 12.05.10 9:45am

This is somewhat embarrassing but I get stuck on the same point on Metroid Prime 3 Corruption every time I play it. Finding all the power cells for the ship. Every single time. I lose track what ones I have collected as some I already collected on passing through areas. Not a single problem until that point and it drives me up the wall every time because I leave it for a little while and forget what I have completely.
"Listen, and understand. That terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead. "

ddddd

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Re: You know when you suck when....

Postby ddddd » 12.05.10 12:12pm

Doftimus wrote:This is somewhat embarrassing but I get stuck on the same point on Metroid Prime 3 Corruption every time I play it. Finding all the power cells for the ship. Every single time. I lose track what ones I have collected as some I already collected on passing through areas. Not a single problem until that point and it drives me up the wall every time because I leave it for a little while and forget what I have completely.

There are some ways to deal with that. First go to your Inventory, and go to the energy cell category, much like the artifacts in MP1, it tells you which ones you have yet to get.
Other way is getting the map data from the observatory and see the rooms that have one.

metroidhunter183

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Re: You know when you suck when....

Postby metroidhunter183 » 12.11.10 1:39pm

When I first played Corruption I had no idea how to defeat Rundas so i would hide behind the ice pillars and Rundas would go into hypermode and kill me. Jeez that scared the crap out of me when he'll throw that huge icicle at you.
Currently playing: Metroid Prime Trilogy

Azure Dragonius

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Re: You know when you suck when....

Postby Azure Dragonius » 12.17.10 11:21pm

You know you suck when...

You're not even a quarter of the way through Echoes.
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Chozo-ancient

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Re: You know when you suck when....

Postby Chozo-ancient » 03.30.11 3:05pm

Ok, so I was playing Super Metroid, and I could not figure out where the grapple beam was. I had gotten the ice beam and power bombs, but it didn't even cross my mind to go back in the hall way leading the the ice beam room. So I go online and type in walkthrough for super metroid. The first thing I see for norfar (Blarg... Can't spell) is the map room, which only opens by power bombs. I had jumped past it many times. I open it up, get the map, and wouldn't you know it? It showed a big blue spot leading from the ice beam room hall way. After ten minutes of making the speed booster work, I get down where that red crocodile thong is, wast all my missiles, and die. I sould point out that I jumped in to the spikes and stood there so I would die. Good thing I saved for once, huh? :P
And another thing.
I was so scared to fight Metroid Prime the first time, so I was like "Lets get this over with." Now here's the punch line.
It was harder to get to Metroid Prime than to kill it. -_-;
If I see stupidity, my head is on the keyboard. Please don't give me keyboard head.
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RIDLEY WILL END YOU!

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Re: You know when you suck when....

Postby RIDLEY WILL END YOU! » 05.10.11 10:22pm

In MP3, for some reason Omega Ridley was super hard for me on Normal, pretty easy on Veteran, and 1st try easy on Hyper. I defies all logic, but it happened. I know he's a pushover in all modes, but I don't know what went on there. :-?

DarkMetroid

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Re: You know when you suck when....

Postby DarkMetroid » 05.10.11 10:25pm

Maybe because, as you had fought him before, you knew all his tricks and moves?

It's quite logical, no matter how hard, you get used to it.

It doesn't always apply, tho.
"Of course, missiles are off-limits." -Samus Aran
"The last Metroid is in captivity, the Galaxy is at peace..." -Dan Owsen
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Remnants

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Re: You know when you suck when....

Postby Remnants » 05.18.11 10:54am

I got stuck a lot in the beginning with Prime.
Pretty much wandered the ruins and overworld until I figured out I had to missile the door that would lead to the Morph Ball.
It did not occour to me to scan those signs, which kept me from getting the charge beam for a while.
Somehow I did not see the platform with the mushroom things growing on it in that room between a Save Room and the Charge Beam room.
You have no idea how happy I was to finally get the bombs.

I had 99% of all items and have been looking everywhere for that last missile tank. Turned out I had missed the one in the lake in front of the crashed frigate. Talk about missing something in plain sight. -_-;
In times of crisis, weakness cannot survive. But be very careful how you define strength.

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Chozo-ancient

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Re: You know when you suck when....

Postby Chozo-ancient » 05.27.11 5:34pm

Welcome to the forums RWEY! if I can call you that.

I was looking for the chozo artifacts in MP1 and I was missing one. I was in the room with it and I was like "Where is it? Is it in the pillar?" So I shot it with a misle. No artifact. After an hour I came back, and shot it again. There it was right where I thought it was. I still don't know what happened....
If I see stupidity, my head is on the keyboard. Please don't give me keyboard head.
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AngusRidley

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Re: You know when you suck when....

Postby AngusRidley » 05.27.11 7:12pm

Needs a Super Missile to break the pillar, not a regular one.
Give a hoot. Save Ridley. Join the RCPA(Ridley cruelty protection agency) :P

Chozo-ancient

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Re: You know when you suck when....

Postby Chozo-ancient » 06.01.11 9:45pm

Well that explains it. See? Anger is good sometimes......
If I see stupidity, my head is on the keyboard. Please don't give me keyboard head.
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DarkPhazonElite

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Re: You know when you suck when....

Postby DarkPhazonElite » 03.21.12 11:18pm

Ok so I'm digging up an old topic, but here goes!

I'm stuck on the infamous spider guardian in MP2. >_<X I seriously wonder what kind of sadistic mental torture specialist designed this game, exactly? Don't even get me started on that blasted boost guardian...It took me like 8 tries and a whole lot of yelling at the TV and darn near throwing my controller at the TV....this was just a few days ago. Yet I still like that game. Guess I'm a masochist. So far the Rezbits aren't too bad.

As for MP1, at first I found Flaahgra to be difficult, and of course the Omega Pirate and Metroid Prime. Someone mentioned in the thread earlier about having a difficult time getting to Metroid Prime...ME TOO!! I hate Fission Metroids. :evil: I had to shelve the game for a bit last year cause the whole first person and being pregnant in my first trimester made me woozy, but I picked it up again this past Christmas and after two tries I drug Metroid Prime out by it's tentacles. :phazon: I also wanted to throw the controller a couple of times while battling Meta Ridley in MP1, when he gets on the ground and charges at you.
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Toxsyl

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Re: You know when you suck when....

Postby Toxsyl » 03.22.12 11:40am

You know you suck when you die to Alpha Blogg on Hypermode sober, and yet I was shitfaced and killed him in no time on my second try.
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SAMUS_mARAthoN

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Re: You know when you suck when....

Postby SAMUS_mARAthoN » 04.03.12 7:20pm

Hmm, this was a long thread.

Anyway, I was eaten alive(?) by two dark bloggs the other day, in GC Echoes.
I was like "what the hell are they on?!". And trying to shoot them with some wrong artillery (e.g. charged light beam).
Then I sobered up and pummeled them into a cloud of yucky smoke with a super missile each.
Hate to know what would have happened on hard mode, though. But at least I would have died faster and harder.
Echoes: live fast, die young. And unhappy.

Any play through a Metroid game can have bad moments, however. If you're not focused enough or know what to do. Or why you do it.

I don't approve of the comment some posts above mine, that "you know you suck... if you're not more than a quarter through Echoes". It's like it was directed to another forum member.

Echoes is hard and it's not fun in that way. Even so, I don't necessarily find it a blessing that the game was altered and made easier for Wii. They should have fixed that in the first place and it has flaws regardless. But other than that, I can enjoy Echoes more than MP 1, because it has a better atmosphere, IMO. Or no, it's more about the game feeling Bigger. Like really large and that you really are visiting not just one, but two planets and that you are involved in some evil mystery. It's a solid title, in that way. The game's only flaw in that sense is that in order to effectively beat it, you have to be Really Good. And that was not the case with the other games in the franchise.
The 1986/1987 game is a walk in the park, for example. It's like they made up for every easy game in history and put all their frustrations into MP 2...
That game can make a fragile person suicidal. Even if it's very good in some other aspects.

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