Melee Weapons

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Re: Melee Weapons

Postby Yutrzenika » 08.11.10 4:37pm

Hit the weak points for maximum damage! XD

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Re: Melee Weapons

Postby gangblade » 10.18.10 2:03am

sockmonkey wrote:I would assume that a melee weapon would make up for it's short range by being either much faster or more powerful than the beam weapon otherwise what's the point of it?



What I know is that melee weapon is really a powerful weapon.

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Re: Melee Weapons

Postby Doc Scratch » 10.19.10 1:48am

Oh, I've got an idea of something Samus could use at short range. It's amazingly powerful, can transform into a variety of modes, has infinite energy, can absorb energy, and can take out most enemies in one or two hits. It's called an arm cannon, I think.
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Re: Melee Weapons

Postby Zeroº » 10.19.10 2:22am

And here I thought you were going to take that description and go somewhere completely off-the-wall hilarious. For shame, Doc. FOR SHAME. :choogle:

You should have ended that with something along the lines of 'a Metroid on a leash,' which is where I thought you were headed.
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Re: Melee Weapons

Postby sirboulevard » 10.19.10 3:29am

Zeroº wrote:You should have ended that with something along the lines of 'a Metroid on a leash,' which is where I thought you were headed.

That only works when the Space Pirates have THEIR metroids on leashes. After all when you are attached to sentient being who's life energy you can suck: it's easier. XD

I still vote for a Tachi. Imagine Samus CUTTING OFF ONE OF RIDLEYS WINGS!!
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Re: Melee Weapons

Postby Mewtwo » 10.19.10 3:49am

Samus with a blade would just make it Zelda. I swear during the Vorash fight, when he exposes his glowing belly to you I ran up to it and tried to hit it with my sword. It just reminded me of that type of battle that was common in TP.

In any case, I kinda wished there were more melee moves in Other M, even if it was just kicks and punches (that kick to the space pirate was awesome, but I only managed to do it in the training segment.)

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Re: Melee Weapons

Postby Zeroº » 10.19.10 4:01am

sirboulevard wrote:
Zeroº wrote:You should have ended that with something along the lines of 'a Metroid on a leash,' which is where I thought you were headed.

That only works when the Space Pirates have THEIR metroids on leashes. After all when you are attached to sentient being who's life energy you can suck: it's easier. XD

Pssh... Need I remind you of this little guy?
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Her sole purpose was to help and protect mommy, who just so happened to be Samus at the time.
Though, its trustworthyness might be lost when Samus' Power Suit goes bye-bye, but that is dependent on how much stronger its need to protect mommy is than its hunger.
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Re: Melee Weapons

Postby sirboulevard » 10.21.10 3:15am

Zeroº wrote:
sirboulevard wrote:
Zeroº wrote:You should have ended that with something along the lines of 'a Metroid on a leash,' which is where I thought you were headed.

That only works when the Space Pirates have THEIR metroids on leashes. After all when you are attached to sentient being who's life energy you can suck: it's easier. XD

Pssh... Need I remind you of this little guy?
Image
Her sole purpose was to help and protect mommy, who just so happened to be Samus at the time.
Though, its trustworthyness might be lost when Samus' Power Suit goes bye-bye, but that is dependent on how much stronger its need to protect mommy is than its hunger.

True, but he's also 0-1 in battle. Got kidnapped by Ridley, killed by Mama Brain... yeah... the Baby was awesome and I wish she could have been more awesome, but she got beat down. Poor baby... OMG. Samus' monologues make sense now...
Mewtwo wrote:What are you talking about, Mother Brain is such a MBILF. I tapped that before it was a cute asian girl.


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Re: Melee Weapons

Postby Zeroº » 10.21.10 3:21am

Quick, do a barrel roll! You are dangerously close to falling to the dark side! Do a somersault to break free!
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Re: Melee Weapons

Postby mehe » 10.25.10 8:56am

Mewtwo wrote:Samus with a blade would just make it Zelda. I swear during the Vorash fight, when he exposes his glowing belly to you I ran up to it and tried to hit it with my sword. It just reminded me of that type of battle that was common in TP.

In any case, I kinda wished there were more melee moves in Other M, even if it was just kicks and punches (that kick to the space pirate was awesome, but I only managed to do it in the training segment.)


Yeah can someone explain to me how to do that in the first place? I like the kick but I have no idea how to do it.
As for melee weopons, I'lll stick with my arm canon...
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Re: Melee Weapons

Postby ddddd » 10.25.10 9:32pm

mehe wrote:
Mewtwo wrote:Samus with a blade would just make it Zelda. I swear during the Vorash fight, when he exposes his glowing belly to you I ran up to it and tried to hit it with my sword. It just reminded me of that type of battle that was common in TP.

In any case, I kinda wished there were more melee moves in Other M, even if it was just kicks and punches (that kick to the space pirate was awesome, but I only managed to do it in the training segment.)


Yeah can someone explain to me how to do that in the first place? I like the kick but I have no idea how to do it.
As for melee weopons, I'lll stick with my arm canon...

I think you have to do a sense move when a pirate/kihunter/griptian/ghalmanian grabs you

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Re: Melee Weapons

Postby Death Recon » 02.11.11 9:46pm

i've always had the idea since i beat other m that if you got an enemy to sufficient damage at close range she would have an energy scythe that was similar to the pirate ones in the primes activate from her left arm and she would stab the enemy then shoot it in the face with the arm cannon.
everyone wins!
AngusRidley wrote:SOMEONE SEND THIS TO RETRO, THEYRE MAKING PRIME4 AS OF NOOOOOOWWWW!!!!
no but srsly this an amzing idea!

why thank you my good man.
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Re: Melee Weapons

Postby Code Green » 02.12.11 11:01am

You know, now that I look back on this, I have to agree. Samus's arm cannon's mass is good for whacking stuff, metal-clad hands and feet are good for martial arts, boost ball is one of those 'nuff said cases, and a energy bayonet type thing is all you'd really need other than that.

I still think true melee weapons (swords and stuff) is a neat idea, but it's completely pointless. kudos to anyone who can actually find a situation where it's truly needed. That, and it probably wouldn't fit at all with metroid's usual gameplay, even what we have in Other M changed it a lot.

So yeah, arm cannon, hands/feet, boost ball, and (I wish this were reality) a bayonet type thing it shall be.
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Re: Melee Weapons

Postby Dragonheart91 » 02.12.11 2:07pm

I don't even see the need for a bayonet. She already has the Grapple Lasso. Just put it to use as a whip instead of only grabbing enemies and you have a good melee weapon. Make it fast and weak with moderate range and knockback and it would be a versatile part of her arsenal to help with positioning. The way it works in the Super Smash Bros series is actually a decent use for it.

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Re: Melee Weapons

Postby Death Recon » 02.12.11 5:14pm

i've always wanted to use it SSB style in metroid games. imagine how fun that would be, pulling stuff toward you and whacking it with the arm cannon, or flinging its at some form of vehicle. like those pirate transports, throwing a pirate at the engine of one of those and making it explode.
AngusRidley wrote:SOMEONE SEND THIS TO RETRO, THEYRE MAKING PRIME4 AS OF NOOOOOOWWWW!!!!
no but srsly this an amzing idea!

why thank you my good man.
Death Recon- The American Ice Zoomer

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