Electronic musician SynaMax has been able to trace a trove of synth patches (sound settings/programming) for sounds and music from the Metroid Prime series. Using vintage synth EMU Proteus 2000 and sounds from the KorgMS2000, SynaMax has been able to replicate many of the iconic sounds and music from the Prime series.

 

SynaMax prefaces:

“I recently discovered that the KORG MS2000 was used for the Metroid Prime Trilogy OST. The MS2000 and the MicroKorg [used in the video below] have nearly identical sound engines so we can take most of the synth patches that were used on the MS2000 and load them into the MicroKorg.

 

Here is a selection of patches that were used”

 

 

Here’s SynaMax breaking down and reconstructing beats from iconic Metroid Prime Songs in FL Studio:

 

 

A great ear and killer detective work from SynaMax, make sure to check out his YouTube channel and give the man a follow.

 

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The upcoming indie game Ghost Song is a Metroidvania that we at the Metroid Database have been excited about for some time now. With its focus on atmosphere, isolation, mystery and horror, you could argue that Ghost Song is already more Metroid than Nintendo’s own recent offerings to the franchise. In this exclusive interview, Ghost Song creator Matt White talks to us about his upcoming game, its development, and his thoughts on the state of the Metroid series.  We are very excited to bring you this little preview and hope that you will get a feel for what is to come and share in our excitement.

 

Read the Interview Here

 

 

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We’ve been informed via the Bluepoint Games’ Facebook page that former Metroid Prime 1 & 2 Lead engineer and co-founder of Bluepoint Games, Andy O’Neil has passed away. He was 47. Cause of death was not announced. Andy was an Austinite, like me.

We at the Metroid Database pass on our deepest condolences to Andy’s friends and family and are eternally grateful to his countless contributions to the Metroid series.

Andy’s Obituary page

Andy’s page on Wikitroid

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As a die-hard fan of Metroid II: Return of Samus, I’ve been enjoying this new colorized patch. Many people have attempted to colorize this old classic but previous attempts seem like lazy efforts compared to this. The task to colorize Metroid II was initiated by EJR Tairne who, being a huge fan of the game himself, colorized it according to the atmosphere and ambience that the monochromatic adventure expressed.

EJR Tairne said:

…I’ve tried to apply as sensitive a paint job as I can. I mean this as a more considered alternative to some other colorizations, that seem content to just… not have the game be in black-and-white, as if that were an innate flaw. It’s not, and I try not to treat it as one. Rather, I’ve handled the color situationally: what does each area try to communicate, and how can I best bring that out?

 

I hope with this patch I can bring out the game’s inner beauty for players who may have overlooked it before, and lead a few more people to give the game the chance it deserves. Who knows; maybe a few will then ditch the patch, and just play it as intended. Then maybe a few more will be inspired as I was.

 

Fixed bugs, crashes and final polish was added by Justin Olbrantz (Quantam)

 

Download the patch here.

 

Direct Link to Download

 

To patch your Metroid II ROM file (which you shall provide):

 

  • Download an .IPS patching utility such as Lunar IPS
  • Run the program (Lunar IPS.exe)
  • Click the Apply IPS Patch button
  • Select your .IPS file, then your Metroid II .GB file
  • Save the patched file and run it on your emulator of choice.

 

The patch seems to run fine on most emulators I have tried, even on the BittBoy!

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While there was no Metroid Prime 4 in sight, this was still a great Direct for Nintendo fans and fans of the Switch. We were treated to new footage of upcoming games such as: Link’s Awakening, Dragon Quest XI (with a 16-bit graphics option!), Luigi’s Mansion 3, Platinum Games’ Astral Chain, Fire Emblem: Three Houses and surprisingly, The Witcher 3: Wild Hunt and Alien Isolation will both be making their appearance on the Switch.

 

Panzer Dragoon (YES! You read correctly!) made a surprise debut as a Switch title as well. Panzer Dragoon and its sequel were confirmed to be in development since December 2018, but until now, we didn’t have any information as to which platform they were being made for. The game is a remake of the original Sega Saturn classic and we’re hoping it sells well to give Sega incentive to remake Panzer Dragoon Saga, let us dream!!!

No More Heroes 3 was also teased with a trailer showing Travis Touchdown going against some space aliens in his very own mech-suit, not sure if this is hinting at gameplay, or if it was just a joke for the teaser. Thirty eight minutes into the Direct and rabid Smash Bros Fans were granted their wishes with Banjo Kazooie’s debut as a playable character. The Direct closed up with footage of the long-awaited Animal Crossing: New Horizons for the Nintendo Switch and a Breath of the Wild 2 teaser trailer letting us know production on the title has already begun.

 

Oh, and new amiibos have been revealed today! Here’s our fave of the bunch:

The cute Link amiibo will release September 20, 2019 (to coincide with the release of Link’s Awakening on Switch) and Simon Belmont will release this November.

 

Dark Samus and the Richter Belmont are scheduled for a 2020 release.

 

What did you think of the Direct? What game are you looking forward to the most? Let us know in the comments below!

 

 

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A special thank you to @superstupidy for bringing these stunning Metroid: Zero Mission comics to our attention.

Created by artist ChannelX3r0, Planet Zebes is brought to life with a kinetic art style that screams action on every page.

 

Below is a few select pages (there’s 4 comics total!), make sure to click on the pictures to zoom in and see all the awesome detail.

 

ChannelX3r0 said:

I have been a big fan of Metroid and video games in general for years. Metroid has been a huge influence, thanks to its music, atmosphere, and all around world. I’d often play the Tallon Overworld music on my walks to and from school, down in Texas, during the rainy season, and Phendrana Drifts during winter.

 

Another influence was I watched too many cartoons as a kid, especially Saturday Morning toons. My goal is to make the Saturday cartoons I wanted as a kid, via comics, and Metroid was one of them.

 

I hope you enjoy what little I have produced, and to stay tuned for more.

 

We sure will! Make sure to visit channelxero.com to read the rest of the comics and give him a watch/follow on DeviantArt. Keep up the awesome work!

 

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A “CatMechtroidvania” is what Indie developer Doinksoft is calling its upcoming game, Gato Roboto. This charming, monochromatic game stars a cat named Kiki in a mech-suit (or without it!) trying to make its way through an underground labyrinth to save its stranded captain. The gameplay has you balancing two modes of play (suit & suitless) in order to progress through the stages. Exiting your mech enhances your agility, giving you access to hard to reach areas, at the cost of enhanced vulnerability. The chibi take on Samus’ Power Armor, with its massive pauldrons & signature arm cannon, appears to be just one of various mechs that Kiki can take control of.

Gato Roboto looks like an admiring nod to 8-bit NES Classics, Metroid & Blaster Master, with a bit of Cave Story thrown in the mix. Gato Roboto will be available on Steam & Nintendo Switch on May 30, 2019!

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