Do you have Metroid ink? Would you like to show it off? Now’s your chance! Our Fan For Life feature is our way of immortalizing those Metroid fans that have gone to the extreme to show their love for the series, ultimately dedicating a piece of their skin as a shrine to The Hunter herself and becoming just that- a fan for life. This feature page goes hand-in-hand with our Tattoo Tuesday series that runs on our Instagram and Facebook, and is periodically updated as new posts are added to those social media hubs. If you’d like to be a part of this collection, feel free to either DM us on either Instagram or Facebook, or email me directly at lillith@metroiddatabase.com!  Happy hunting, I look forward to seeing everyone’s tattoos! ^_^

(My very first tat, circa 2013. Spent 2.5 hours in the chair.)

 

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Eight years ago in 2012, a NeoGAF forum goer by the name of Mama Robotnik created a massive thread, covering cut content from the entire Metroid Prime series – In this episode, Andy and Dak go through MP3C. Follow along with their assessment of these lost images by reading the thread.

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The Quiz is over and all the results have been graded and emailed out to the participants.

We had ~240 entries. A few were disqualified, but that matters little. Here’s a breakdown of the averages:

Prize winners have all been emailed, so please get those prize choices into us ASAP!

Thanks again to everyone who entered and we’ll definitely consider doing this again some time in the future! Happy new year everyone!

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Today we reveal our ULTIMATE QUIZ! Think you’re a Metroid fan? PROVE IT!
The top 3 scorers will be eligible to receive prizes – we will contact the winners directly so make sure you’re following us. Feel free to share with anyone who you think might be interested!
Entries must be finished and turned in by tomorrow, Jan 1, 2021 at 11:59pm, CST.
Good luck and happy new year!

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Ep 39 brings us into hypothetical territory as Andy & Dak discuss what could have been: Samus Returns on Switch. Would it have been a more successful title? Would it have brought about a new age of Metroid fandom? Find out the juicy details on the latest episode of Omega Metroid Podcast!

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And in case you missed the last 6 eps:

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Greetings fellow Metroid aficionados, the month of November brings us much to celebrate!

 

 

 

 

With Metroid Prime (GC) launching on November 17, and Metroid Fusion (GBA) just one day later, on November 18, the year 2002 turned out to be quite an eventful one for Metroid fans.  2002, that’s 18 whole years ago! My, how time flies! What made the launch of these Metroid games extra special was that fans had been waiting 8 whole years for a new Metroid game; Super Metroid having been the last game in the series, released in 1994. To have two, amazing, Metroid games released a day apart was beyond glorious. Samus’ first foray into 3D was a resounding success for Nintendo & newcomer Retro Studios. Metroid Prime would go on to become one of the most highly revered games ever with its faithful transitioning of the series into 3D and Metroid Fusion quickly became a fan favorite with the iconic SA-X villain reversing Samus’ role of the hunter and making her the hunted.

 

 

 

One of the new suits introduced in Metroid Prime 2, the Light Suit assists Samus in enduring the hostile environments.

Thanks to the popularity and sales of the first Prime game, Metroid Prime 2: Echoes (GC) released just two years later on November 15, 2004. Not content to do the same game twice, Retro Studios took cues from The Legend of Zelda and created a Dark/Light world mechanic, they also ramped up the difficulty and introduced some of the most memorable (and difficult!) boss battles ever, for the Metroid series.

 

 

 

 

 

 

 

 

 

 

 

 

So, while we wait patiently for the next installment in the Metroid series, lets dust of those controllers and give these worlds a revisit. See you next mission!

 

 

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New hacker on the scene P0ZN0 has released a brand new hack recently called Super Mochtroid.

On occasion we like to show off some hacks that are special, and the reason you may be interested in this one is because Samus’s proportions have been given the Super treatment:

Which also means she can now crouch.

Yes, you read right – crouching / kneeling is now a thing in Metroid 1.

P0ZN0 has done amazing things to the original game but overall, the level design remains almost completely in-tact.

 

Here’s a few other of the incredible quality of life changes he’s done to the game:

  • Additional frames for smoother running animation.
  • Crouching function for single tile-high shooting.
  • Somersaulting ends upon contact with the ground rather than jump origin.
  • Bombs can be placed at anytime during bomb jumps.
  • Adjusted areas to fit samus.
  • Some physics changes.
  • Most enemies don’t update as you are going through doors. (No more unfair rinkas)
  • Minibosses are now larger with a new look as well.
  • Ridley fight was overhauled.
  • Ice beam functions much like it did in super metroid.
  • Beam overhaul: beam combo with overall damage adjustments. (Missiles aren’t instakill)
  • Noss health adjusted with this change.
  • New ending sprites.

Not to mention there’s also new Suitless Samus sprites as well!

So if you were ever interested in playing Metroid 1 with a Super-sized Samus, give Super Mochtroid a shot. Thanks for making such an awesome hack, P0ZN0!

Note: The Metroid Database will not provide assistance for acquiring or patching game ROMs.

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No big fanfare or commemorative giveaway this year, folks. (However, we may have something lined up for you later in the holiday season; stay tuned for that.) Just wanted to give a huge thank you to my staff members – Sagi, Lillith, Rue, and Jacob – and of course all of you, for supporting our site and making us your number 1 destination for anything Metroid on this huge place we call the internet. I definitely want to play more games and focus on streaming on Twitch. Let’s hope I can uphold that promise.

 

I am looking forward to Metroid Prime 4 just as much as everyone else, however I am not holding my breath. I don’t expect we’ll get any footage until summer of 2022 at the earliest. But hey, you never know. I wish the team at Retro Studios all the best and have full confidence they’ll provide us Metroid fans with the Prime game of our dreams.

 

Until next time, see you next mission. Let’s hope year 25 is a good one.

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Welcome to another week of cut content analysis! This week we’re looking at two games that never were: Metroid Prime 1.5 and a Retro Studios remake of Metroid II! What exactly was 1.5? Why did it never get made? What concepts went on to live in other Metroid games? And was there ever any serious consideration to Retro remaking Return of Samus? All this, PLUS we touch on Axiom Verge 2’s delay, the Smash Bros. update, and what Halloween movies we’re watching! Come listen, and be sure to follow along here!

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